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About
- It made base on Unity 2018.2.0f2
- Modify mesh using vertex normal and time.
- Shader based on StandardShader and modify vertex only.
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Parameter
- Albedo : Set albedo texture. It pass directly into StandardShader.
- Normal : Set normal texture. It pass directly into StandardShader.
- Tiling : Set size of noise. It used only X and Y values and it will bigger when increase values.
- Scale : Set modify scale.
- Speed : Set modify speed. It will faster when increase value.
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JangkyuSeo/VertexNoiseDisplacement
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Modify Mesh using Vertex Normal. It made base on Unity 2018.2.0f2
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