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feat: USD Codec #671

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jasonjgardner
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I've ported the USDZ export feature from my PBR plugin into its own codec plugin. Pretty straightforward.

From Blockbench:
Command block texture in Blockbench
Redstone lamp texture in Blockbench

To Adobe Substance 3D Stager:
Blocks rendered USD scene

@JannisX11
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I was having trouble exporting models without PBR material, the elements with default textures were missing.
Also there seems to be no support for bones / hierarchy.
This this is now a standalone plugin, those two caveats should either be resolved, or mentioned in the plugin about page, since people will expect this to work as a general purpose 3D export format.
Additionally, the "await_loading": true option can be removed from the plugin config, since the plugin does not need to be active during startup.
Otherwise looks good!

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