Releases
v3.2.0
Changes
Color Palettes
Custom CSS Editor
New Theme format
Added Timelapse Recorder
Checkerboard background for UV Editor and Preview
Java Model (.java) import
Added cube highlighting
Added action to create a keyframe
Added instructions channel for animations
Keybind conflicts are now highlighted
Color Picker tool can now pick colors from background image
Added tabbing functionality to Outliner and slider text inputs
Slider inputs now support mathematical expressions
Improved user experience on touch devices
Added stylus support with pressure and tilt sensitivity
Added labels for toolbar widgets such as sliders
Ctrl + S can now save project files if the model was loaded from a project
Project files now include textures by default
Bedrock entity models now prompt to load the linked textures
#479 Scroll support for list selectors
#413 Feedback on remove blank faces
#438 add double clicking to the folder icon to open and close
#471 Bone support for free models
#475 Don’t run line brush if the line goes through 2 cubes
#488 Dragging animation files into blockbench
Increased dragging threshold for panels
Added setting to deactivate format size limits
Support for 1.14 modded entity format
Added file inputs to dialog form API
Added API for custom settings
Updated Electron to 6.1.4
#467 Update Jimp.js to 0.8.5
#468 Update Sortable js to 1.10.1
#469 Update to Jquery 3.4.1
Bugfixes
UV reverse select ignores uv editor offset
#407 Broken vertex snapping on rotated cubes/groups
#431 “Button” color selection tab at incorrect location on Layout settings
#451 Copy doesn’t work while on paint mode
#453 Add model imports same texture again when it already exists
#455 Rotated elements wont move relative to the group when using arrow keys
#458 Player Display Sides Swapped (Minor)
#463 Particle not exported if unused in the model (Minor, but a little annoying)
#470 Shift clicking object wont open folder path on bedrock mode
#472 Smoother snapping with arrow keys
#474 Duplicating cube in wireframe mode makes it invisible
#437 Non square textures are not properly supported when using per-face-UV
#473 Planes get resized incorrectly
#478 Change north arrow color with grid color
#484 UV backround color is sometimes incorrect
#486 Deleted faces of Optifine Part get recreated when reloading
#487 Adding a .json on free model converts project into a java/block model
#489 Camera locks into place in “Quad-View”
Backups are not compressed
Bone Z axis is inverted
Event ‘process_chat_message’ doesn’t use the correct chat message instance
Scaling incorrectly scales formats with integer only cube sizes.
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