Releases
v3.3.0
Changes
Added Skin editing mode
Added Help Menu
Added animation timeline markers
Added Front GUI Light option for item models
Added axis color indicators to number sliders
Transform offsets are now displayed in the status bar
Added actions to move keyframes back and forth
Added pre-particle effect script input for animations
Previous/Next Keyframe Beyframe buttons are now restricted to the current animator and channel
Added link to Sketchfab setup guide to Sketchfab upload success dialog
Painting tools now use a crosshair cursor
Brush now shows the brush target around the cursor in the UV editor panel
#439 add Box UV toggle for OptiFine JPM
#496 Downscale exported OBJ models by 16
#509 Option to use BoxUV templates on non box uv models
#511 Load background from clipboard
Bugfixes
Double clicking number slider doesn’t instantly reset value
Empty submenus are not hidden
JSON compiler doesn’t correctly write tab characters
Animated textures are not displayed correctly in UV editor
Cube pivots at default values are not exported in bedrock format
Incorrect parent class in exported 1.14 modded entity models
Box UV isn’t available in OptiFine Part format
Timeline box selection doesn’t scroll the timeline very smoothly
Fixed an issue with the dev-plugin folder path
Creating a template does not save uv mirroring into undo point
Pasting elements doesn’t update element rotation
Pasting locators does not create a unique name
#452 Line brush bleeds over UV region
#459 AutoUV resets UV mirrors
#505 UV overlay doesn’t resize itself correctly when zoomed in
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