4.9.0 Beta 2
Pre-releaseWelcome to the 2nd beta for Blockbench 4.9 - The Layer Update!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
Known issues
The windows builds display Beta 1 in the log and About window, even though this is beta 2.
Changelog
If you haven't already, check out the changelog of the previous beta version: https://github.com/JannisX11/blockbench/releases/tag/v4.9.0-beta.1
Image editor
- Added layer blend modes
- Moved panels to the right sidebar
- Added setting for moving selection with selection tool
- Hold Alt and drag to duplicate texture selection
- Highlight line brush line in 2D editor
- Allow using "Edit in Blockbench" in web app
- Textures now get synced from and to "Edit in Blockbench" tab
- Renamed Textures panel to Images in image editor
- Restore chosen selection operation mode after pressing modifier key
- Added texture list multi selection
- Added Image format screen
- Added color overlay in rectangle selection tool
Other changes
- Save panel configurations per mode
- Auto set imported textures UV size
- Added more accessible toggle for UV overlay in edit mode
- Improved mesh editing performance
- Remember display slot when switching modes
- Allow ModelFormats without animation files to have animation controllers
- Added option to insert final newline in exported JSON files
- Allow custom repository and bug tracker links for plugins
- Allow area-selecting when the click was started over an element (#2028, thanks @farfalk)
Fixes
- Fixed issue with saving texture after some types of edits
- Fixed #2090 Move Texture with UV cuts off texture
- Fixed #2092 Issues with Per texture UV size
- Fixed #2087 Issue when duplicating and copying texture with layers
- Fixed #2088 Paint cursor offset when using higher template resolutions
- Fixed #2093 Cannot select multiple files on mac via electron dialog
- Fixed blueprint reference image error
- Fixed mesh mirror modeling issues
- Fixed timeline channel heads lagging behind on some devices
- Fixed #2081 duplicating faces in mirror modeling
- Fixed template generator issues
- Fixed #2071 issue with mouse wheel events on Firefox (thanks @Ampflower)
- Fixed #2104 slow draw speed on complex meshes
- Fixed unintended small borders around UV editor viewport
- Fixed manual color input in color panel not working
- Fixed and improved copy pasting workflow in 2D editor
- Fixed an issue in the OBJ exporter (#2032, thanks @Steelsmasher)
- Fixed selection tool dragging outline scale
- Fixed auto-keyframing issue when creating keyframe at start of timeline
- Fixed double clicking layer visibility icon opens properties dialog