Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.
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Support all unmanaged types (int/float/datetime/vector/etc)
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Support all Nullable types
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Support all ICollection types (list/dictonary/hashset/etc)
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Support all Span types
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Support all [NinoType] classes/structs
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Support all Embed serializable types (dictionary<int, list<supported_type[]>>)
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Support polymorphism
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Support type check
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High performance with low GC allocation