A modern abstract 3D rendering API that serves as the API for OpenBlockCraft.
- OpenGL 3.3 Core (WIP)
- Vulkan 1.0 (WIP)
- Windows 7+
- MacOS 10.9+ (Planned)
- GNU/Linux (Planned)
You need a copy of CMake and a C++11 compiler.
- D3D11
- WebGL 2.0
- OpenGLES 3.0+
- OpenGL 4.3+
- Metal
- D3D12
MIT License
Copyright (c) 2017 Jeff Hutchinson
Copyright (c) 2017 Tim Barnes