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CHANGELOG.md

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Changelog

0.5.3 - 2022-06-18

  • Fixed mods failing to load when the base64 modID string included a + character (#17)

0.5.2 - 2022-05-26

  • Fixed default game port not being added to the server address if the port is missing

0.5.1 - 2022-05-25

  • Fixed error when querying unmodded servers

0.5.0 - 2022-04-10

  • Shortened the mod directory link names in the DayZ game directory.
    This fixes the issue of Steam not launching the game and becoming unresponsive to further launch attempts.
    See #9 and ValveSoftware/steam-for-linux#5753.

0.4.0 - 2022-02-19

  • Switched from daemonforge.dev JSON API to dayzsalauncher.com JSON API

0.3.0 - 2021-12-21

  • Added support for optional custom game launch parameters
  • Added examples and known issues to readme

0.2.2 - 2021-12-17

  • Fixed mod symlink path check

0.2.1 - 2021-12-17

  • Added STEAM_ROOT example to --help.
  • Added output messages when not doing anything (missing mod-IDs, server address or launch parameter).

0.2.0 - 2021-12-15

  • Changed mod symlinks to the modid-modname format

0.1.2 - 2021-12-08

  • Fixed launcher not working when --debug was not set due to incorrect return value of debug log function

0.1.1 - 2021-12-08

  • Fixed stderr redirection of various commands

0.1.0 - 2021-12-06

  • Implemented flatpak support. Tries to use flatpak by default, if available.
  • Added --steam parameter for overriding flatpak mode or choosing a different steam executable.

0.0.1 - 2021-12-06

  • Initial release