This launcher relies on bastimeyer's dayz-linux-cli-launcher
and uses an unmodified version of that base shell-script.
This is an experimental launcher for DayZ standalone on Linux when running the game via Proton.
Proton is currently unable to start the game's own regular launcher application which sets up mods and launch parameters for the game client. The game however does work fine when launching the client directly, so mods can be set up and configured manually, which is what this Launcher does, similar to what the launcher would do.
Automatic Steam workshop mod downloads are currently unsupported due to a limitation of Steam's CLI. Workshop mods will therefore need to be subscribed manually via the web browser.
Please see the "Install DayZ" section down below on how to get the game running on Linux.
To install the launcher script, simply clone the git repository:
# do stuff will update later
In order to get the game running on Linux, you first have to install the Steam beta client (see Steam's settings menu). Then install Proton Experimental
and the Proton BattlEye Runtime
(filter by "tools" in your games library). After that, set the "Steam play compatibility tool" for DayZ to "Proton Experimental" (right-click the game and go to properties).
In order for the game to actually run on Linux via Proton, the vm.max_map_count
kernel parameter needs to be increased, because otherwise the game will freeze while loading the main menu or after playing for a couple of minutes. Some custom kernels like TK-Glitch for example already increase this value from its default value of 64*1024-6
to 512*1024
, but even this won't work reliably. Increasing it to 1024*1024
seems to work.
sudo sysctl -w vm.max_map_count=1048576
Or apply it permanently:
echo 'vm.max_map_count=1048576' | sudo tee /etc/sysctl.d/vm.max_map_count.conf