v17.5.1.1 #78
Workflow file for this run
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name: "Attach Release Artifacts" | |
# Controls when the action will run. | |
on: | |
release: | |
types: [published] | |
# A workflow run is made up of one or more jobs that can run sequentially or in parallel | |
jobs: | |
attach-release-artifacts: | |
# The type of runner that the job will run on | |
runs-on: ubuntu-latest | |
# Steps represent a sequence of tasks that will be executed as part of the job | |
steps: | |
- name: Get Branch | |
shell: bash | |
run: | | |
releaseBranch=${{ github.event.release.target_commitish }} | |
echo "Found branch ${releaseBranch}" | |
echo "tagged_branch=${releaseBranch}" >> $GITHUB_ENV | |
- name: Checkout | |
uses: actions/checkout@v2 | |
with: | |
fetch-depth: 0 | |
ref: ${{ env.tagged_branch }} | |
- name: Download required assemblies | |
id: download-assemblies | |
uses: KSP-RO/BuildTools/download-assemblies@master | |
with: | |
KSP_ZIP_PASSWORD: ${{ secrets.KSP_ZIP_PASSWORD }} | |
- name: Update AssemblyInfo | |
uses: KSP-RO/BuildTools/update-assembly-info@master | |
with: | |
path: ${GITHUB_WORKSPACE}/Source/Properties/AssemblyInfo.cs | |
tag: ${{ github.event.release.tag_name }} | |
- name: Build mod solution | |
shell: bash | |
env: | |
TAG_STRING: ${{ github.event.release.tag_name }} | |
run: | | |
msbuild /restore /p:RestorePackagesConfig=true /p:Configuration=Release /p:ReferencePath="${{ steps.download-assemblies.outputs.ksp-dll-path }}" ${GITHUB_WORKSPACE}/Source/RealismOverhaul.sln | |
msbuild /p:Configuration=Release /p:ReferencePath="${{ steps.download-assemblies.outputs.ksp-dll-path }}" ${GITHUB_WORKSPACE}/Source/KerbalPlugins.EngineGroupController.sln | |
cp -v ${GITHUB_WORKSPACE}/Source/obj/Release/RealismOverhaul.dll ${GITHUB_WORKSPACE}/GameData/RealismOverhaul/Plugins/RealismOverhaul.dll | |
cp -v ${GITHUB_WORKSPACE}/Source/InstallChecker/obj/Release/ROInstallChecker.dll ${GITHUB_WORKSPACE}/GameData/RealismOverhaul/Plugins/ROInstallChecker.dll | |
cp -v ${GITHUB_WORKSPACE}/Source/EngineGroupController/obj/Release/EngineGroupController.dll ${GITHUB_WORKSPACE}/GameData/EngineGroupController/Plugins/EngineGroupController.dll | |
cp -v ${GITHUB_WORKSPACE}/Source/UnityGUIFramework/obj/Release/UnityGUIFramework.dll ${GITHUB_WORKSPACE}/GameData/EngineGroupController/Plugins/UnityGUIFramework.dll | |
- name: Update version file | |
uses: KSP-RO/BuildTools/update-version-file@master | |
with: | |
tag: ${{ github.event.release.tag_name }} | |
path: ${GITHUB_WORKSPACE}/GameData/RealismOverhaul/RO.version | |
- name: Update Readme | |
uses: KSP-RO/BuildTools/update-version-in-readme@master | |
with: | |
path: ${GITHUB_WORKSPACE}/README.md | |
tag: ${{ github.event.release.tag_name }} | |
- name: Update changelog file | |
uses: KSP-RO/BuildTools/process-changelog@master | |
with: | |
tag: ${{ github.event.release.tag_name }} | |
body: ${{ github.event.release.body }} | |
path: ${GITHUB_WORKSPACE}/GameData/RealismOverhaul/changelog.cfg | |
- name: Assemble release | |
id: assemble-release | |
run: | | |
RELEASE_DIR="${RUNNER_TEMP}/release" | |
echo "Release dir: ${RELEASE_DIR}" | |
echo "Release zip: ${RELEASE_DIR}/RealismOverhaul-${{ github.event.release.tag_name }}.zip" | |
mkdir -v "${RELEASE_DIR}" | |
echo "::set-output name=release-dir::${RELEASE_DIR}" | |
cp -v -R "${GITHUB_WORKSPACE}/Ships" "${RELEASE_DIR}" | |
cp -v -R "${GITHUB_WORKSPACE}/GameData" "${RELEASE_DIR}" | |
cp -v "${GITHUB_WORKSPACE}/README.md" "${RELEASE_DIR}/README.md" | |
cd ${RELEASE_DIR} | |
zip -r RealismOverhaul-${{ github.event.release.tag_name }}.zip GameData Ships README.md | |
- name: Upload package to release | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} | |
asset_path: ${{ steps.assemble-release.outputs.release-dir }}/RealismOverhaul-${{ github.event.release.tag_name }}.zip | |
asset_name: RealismOverhaul-${{ github.event.release.tag_name }}.zip | |
asset_content_type: application/zip | |
- name: Setup git config | |
run: | | |
git config user.name "GitHub Actions Bot" | |
git config user.email "<>" | |
- name: Commit new version file | |
shell: bash | |
env: | |
TAG_STRING: ${{ github.event.release.tag_name }} | |
run: | | |
RELEASEBRANCH=${{ env.tagged_branch }} | |
git add "${GITHUB_WORKSPACE}/GameData/RealismOverhaul/RO.version" | |
git add "${GITHUB_WORKSPACE}/README.md" | |
git add "${GITHUB_WORKSPACE}/GameData/RealismOverhaul/changelog.cfg" | |
git commit -m "Update version to $TAG_STRING" | |
git push origin $RELEASEBRANCH | |
git tag $TAG_STRING $RELEASEBRANCH --force | |
git push origin $TAG_STRING --force |