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Merge Dev #89
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Merge Dev #89
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More realism ong
The Long Awaited Realism Overhaul Overhaul #2 Electric Boogaloo
"Fine I'll do it myself" - Thanos
Remove ModuleCryoTank for RF and RO
This doesn't change the cubes, just apply them correctly, if you noticed differences on aerodynamics after march 2024 update this is most likely why
Plume Update! Superheavy Cluster - All Engine and Middle Engine Plumes Revamped SL Raptor - All Plumes Revamped Vacuum Raptor - Vacuum Plume Revamped
…custom wing module
Remove _AOMap from textures that don't have it
Update missing AO maps in TU config
- Added ModuleSEPEngineSwitch to allow engine switching as Tundra did but without shutting down active engines. - Adjusted ModuleSEPEngineGUI to support new EngineSwitch module. - Adjusted Cluster Config to support new EngineSwitch module.
Updated .mu to reflect the changes and updated the according cfgs to work with it. Included a fix to Multiple fuel gauges. currenly only displays the center engine gauge, which should not be an issue if someome is using the part as a regular human being
- Hid all the outward facing fields and events on the underlying ModuleEngines and replaced them with ones that take the active engine mode into account on the ModuleSEPEngineSwitch.
- Automatically copy PDB if building in debug mode. - Add KSPAssemblyDependencies for Waterfall and B9PS
Tuned Engine effects volume - Feedback please Tuned all MK2 and MK3 Textures - Please report any issues you may find Unified all Raptors into a single .mu - Parts are still separate Added Raptor 1 Updated MK3 with a ton of stuff - Really it's too much for me to mention everything Co-Authored-By: IsaQuest <[email protected]>
also remove unused textures that somehow spawned
as it turns out, new numbers meant engines can't be thrust consistent through cluster and individual, ship is still heavier but a lot less than previous commit - Aero is mostly fixed hopefully
Fix Spelling mistake 2nd attempt
- Update Workflows - Go back to original KSPBT Workflows and revert to a normal zip file structure. - Fix Artifacts
First Pass Builtin EngineSwitch
Kari1407
approved these changes
Nov 30, 2024
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It's lights out and away we go!
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