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v0.7.1

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@SylviBlossom SylviBlossom released this 15 Sep 22:11
· 867 commits to main since this release

A small update to Kristal that includes some important fixes.

Changelog

Additions:

  • Tiled 1.9 feature support
    • Tilesets can be defined to scale up to the map grid size, allowing unresized 20x20 tilesets
    • Image Collection tilesets can now define sub-images
  • New debug menus
    • Portrait selector, for viewing and copying portrait paths
    • Wave selector, for testing waves in battles
    • Sound test, for previewing sound effects
  • Added darkfountain and fountainfloor events, and a fountainshadow controller
  • Added a few sounds and sprites
  • Added some more palette options
  • Mod:getPaletteColor(index), Mod:getUISkin() callbacks

Changes:

  • color and highlight options for choicers
  • Disable NPC turn option by default
  • More Chapter 1 UI accuracy
    • New Chapter 1 TP bar config option (boxes it)
    • Drop Dog stat change to 2% in Chapter 1, sorry dog hunters
  • Portraits can now animate while talking
  • Lots of fixes

Full Changelog: v0.7.0...v0.7.1

Instructions

Windows: Download and extract the .zip, and run kristal.exe to play
Others: Download and install Love2D, and run the .love with Love2D to play

Check out the documentation for how to use this engine, and download example-mod.zip for mod structure, as well as overworld and battle examples.