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Update to work with Beat Saber 0.13.0
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Kylemc1413 committed Mar 15, 2019
1 parent 9e1b7ef commit 5345655
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Showing 4 changed files with 7 additions and 7 deletions.
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using UnityEngine;
namespace MappingExtensions.Harmony_Patches
{

/*
[HarmonyPatch(typeof(BeatmapDataClearNotesBeforeStartTimeTransform),
new Type[] {
Expand Down Expand Up @@ -168,6 +168,6 @@ private static void MirrorTransformBeatmapObjects(List<BeatmapObjectData> beatma
}
}
}

*/

}
4 changes: 2 additions & 2 deletions MappingExtensions/MappingExtensions.csproj
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<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="TextMeshPro-1.0.55.2017.1.0b12">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll</HintPath>
<Reference Include="Unity.TextMeshPro">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
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2 changes: 1 addition & 1 deletion MappingExtensions/Plugin.cs
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Expand Up @@ -15,7 +15,7 @@ namespace MappingExtensions
public class Plugin : IPlugin
{
public string Name => "Mapping Extensions";
public string Version => "1.1.0";
public string Version => "1.1.1";
public static HarmonyInstance harmony;

public void OnApplicationStart()
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4 changes: 2 additions & 2 deletions MappingExtensions/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.1.0.0")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyVersion("1.1.1.0")]
[assembly: AssemblyFileVersion("1.1.1.0")]

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