This plugin supports minecraft 1.19 and might partially support other versions. You can download the plugin here.
LaBoulangerieMmo is a plugin in the spirit of McMmo, it provides you with "talents" (professions) that give you access to "abilities" (skills) when you have acquired enough experience in the talent.
Players don't need to choose only one talent, they can grind them all!
On top of that, LaBoulangerieMmo lets other plugins create new talents and abilities via its API and server owners can also create and delete talents through the plugin's configuration file.
How do you gain experience you might ask? There are lot of ways! Depending on the talent, you can get xp by breaking blocks, killing entities, crafting or discovering a recipe. All of that can be configured!
LaBoulangerieMmo provides some new conditions and events for BetonQuest.
All LaBoulangerieMmo related keywords are prefixed with lbmmo_
.
-
Check if a player has more than a required level:
lbmmo_level <talent> <level>
lbmmo_level miner 50
verifies if the player's miner level is greater or equal to 50. -
Give or take xp:
lbmmo_xp <talent> <level>
lbmmo_xp miner +50
will give to the player 50 xp in the miner talent
lbmmo_xp miner -50
will take from the player 50 xp in the miner talent
You can set MythicMobs-specific xp values by prefixing MYTHICMOBS_
to the mob's uppercased name.
Example: if you want to set 100xp for a MythicMobs mob with identifier capitaine_zombie
, it will be:
MYTHICMOBS_CAPITAINE_ZOMBIE: 100
This project uses Gradle as its build system, once you have Gradle installed, follow the steps below:
Clone the project then, go into the project'sfolderby typing > cd LaBoulangerieMmo
next, type > gradlew assemble
if your are on Windows.
If you are using Linux or macOS, type the following in your terminal the first time you try to build the project $ chmod +x ./gradlew
then, type $ ./gradlew assemble
.
The generated JARs are located in build/libs/
, the one you should use is LaBoulangerie-X.X.X-jar
.
Our API is distributed as a maven package, you can find out how to add it to your maven project here.
/!\ This is still in a very early stage
LaBoulangerieMmo provides you with an API to create leaderboards that will be displayed on minecraft maps. This API takes care of all the headaches related to managing the maps, it creates and deletes them stores them between restarts and provides you with a way to update them.
The API supports combining multiple maps together to create a single leaderboard.
You can access the API from anywhere in your plugin by calling LeaderBoardManager.getInstance()
.
Creating a leaderboard:
List<Integer> mapsId = LeaderBoardManager.getInstance().createLeaderBoard(pretenders, title, unit, width, height)
-
HashMap<String, Double> pretenders
is a map where the key is a "pretender" or an element of your leaderboard and the value is the amount that will be used to sort it. (example: key: "Bob", value: "10.9") All the pretenders will be sorted and displayed in descending order. -
String title
will be displayed at the top of the map. -
String unit
is the unit of the value used to sort the pretenders, it will displayed after value of each pretender. -
int width
defines how many maps are combined vertically in order to display the leaderboard. (must be between 0 and 10) -
int height
defines how many maps are combined horizontally in order to display the leaderboard. (must be between 0 and 10)
List<Integer> mapsId
is contains the id of all the maps used in this leaderboard, you will need them if you want to update or delete the leaderboard or if you want to give them to a player.
You can do so with:
mapsId.stream().forEach(id -> player.getInventory().addItem(LeaderBoardManager.getInstance().getMapItem(id)));
If you want to update your leaderboard with an updated list of pretenders, you can do:
mapsId.stream().forEach(id -> player.getInventory().addItem(LeaderBoardManager.getInstance().updateMap(id, newPretenders)));
HashMap<String, Double> newPretenders
is the new map of pretenders.Integer id
is the id of one map of the leaderboard, each will remember which part of the pretenders it has to display.
Finally you can delete your leaderboard by marking all its maps as "free":
mapsId.stream().forEach(id -> LeaderBoardManager.getInstance().freeMap(id));
/!\ The method LeaderBoardManager#freeAllMaps() is intended for debugging only and shouldn't be called, if you really need it, use the command /mmo leaderboards freeAllMaps
.