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Fix standalone version missing client assets and classes
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Pyrofab committed Jun 15, 2024
1 parent 06867a8 commit 9bfb1d8
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Showing 2 changed files with 5 additions and 1 deletion.
1 change: 1 addition & 0 deletions build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -128,6 +128,7 @@ remapJar {

tasks.register("standaloneJar", Jar) {
from sourceSets.main.output
from sourceSets.client.output
archiveClassifier.set('standalone-dev')
dependsOn project.classes
}
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5 changes: 4 additions & 1 deletion changelog.md
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Expand Up @@ -9,6 +9,7 @@ Version 1.6.0
- use the `/blabber settings set debug.anchors <true|false>` command to toggle the illustration anchor debug mode, which displays the coordinates of the cursor relative to every available anchor
- Added the `scale` property for item illustrations (defaults to `1.0`)
- Limitation: durability bars and stack count indicators do not render when a custom scale is set
- API: Added an experimental API for custom parameterized dialogue layouts
- Added customization options for dialogue layouts
- Currently, the only configuration available is `main_text_margins` on the RPG layout
- Added Mexican Spanish localization (thanks TheLegendofSaram !)
Expand All @@ -21,7 +22,9 @@ Version 1.6.0
- Illustrations in the old format should keep working, but only the new format will be actively supported going forward
- Illustration deserialization error messages have been improved slightly
- Blabber will now log a warning with some additional details when it detects that a player gets stuck without available choices
- API change: `DialogueIllustration#parseText` can now throw `CommandSyntaxException`
- API: `DialogueIllustration#parseText` can now throw `CommandSyntaxException`
- API: the mod is now compatible with split sourceset environments
- The experimental illustration API has been consequently reworked

**Mod Interactions**
- JEI no longer appears on the dialogue screen
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