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COMP: Add support for codespell 2.3.0 and fix identified typos
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jcfr committed May 24, 2024
1 parent 333c3ae commit 921e6ce
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5 changes: 5 additions & 0 deletions .codespellignore
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Expand All @@ -15,9 +18,11 @@ pullrequest
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4 changes: 2 additions & 2 deletions Docs/user_guide/modules/screencapture.md
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Expand Up @@ -34,9 +34,9 @@ This module is for creating videos, image sequences, or lightbox image from 3D a
### Output

- **Output type:**
- **image series:** Save screnshots as separate image files (in jpg or png file format).
- **image series:** Save screenshots as separate image files (in jpg or png file format).
- **video:** Save animation as a compressed video file. Requires installation of [ffmpeg video encoder](#setting-up-ffmpeg).
- **lightbox image:** Save screnshots as separate jpg pr png files.
- **lightbox image:** Save screenshots as separate jpg pr png files.

![lightbox image](https://github.com/Slicer/Slicer/releases/download/docs-resources/module_screencapture_lightbox.png)

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Expand Up @@ -111,7 +111,7 @@ int main(int argc, char* * argv)

if( !maskImage )
{
std::cout << "Mask no read. Creaing Otsu mask." << std::endl;
std::cout << "Mask no read. Creating Otsu mask." << std::endl;
typedef itk::OtsuThresholdImageFilter<ImageType, MaskImageType>
ThresholderType;
ThresholderType::Pointer otsu = ThresholderType::New();
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Expand Up @@ -78,7 +78,7 @@ class vtkMRMLColorLegendDisplayableManager::vtkInternal
bool UpdateActor(vtkMRMLColorLegendDisplayNode* dispNode);

// Show/hide the actor by adding to the renderer and enabling visibility; or removing from the renderer.
// Returns tru if visibility changed.
// Returns true if visibility changed.
bool ShowActor(vtkSlicerScalarBarActor* actor, bool show);

void UpdateSliceNode();
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