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🌱 A cg student at Shenzhen University.
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🎮 Interested in Computer Graphics, Game Engines and GamePlay, including real-time (differentiable) rendering, simulation, And Animation
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⚡ I have a blog at https://www.cnblogs.com/Ligo-Z/
SZU cg student. Physically Based Animation, Simulation, (Differentiable) Rendering.
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Shenzhen University
- Shenzhen
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02:42
(UTC +08:00) - https://www.cnblogs.com/Ligo-Z/
Highlights
- Pro
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DirectX11-With-Windows-SDK
DirectX11-With-Windows-SDK PublicForked from MKXJun/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
C++
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