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Guardian-of-the-Forest

Summary

Guardian of the Forest is a simple metroidvania game where you play as an adventurer on a quest to vanquish the evils of the forest once and for all.

Controls

  • W - Move Menu Up / Jump (Hold to Jump Higher)
  • A - Move Menu Left / Move Character Left
  • S - Move Menu Down
  • D - Move Menu Right / Move Character Right
  • Space - Confirm Menu Selection / Use Weapon

Cheats

  • Esc - Quit Game
  • R - Restart Game
  • 0-8, O, Insert, Delete - Go to a Specific Room
  • I - Become Invulnerable
  • K - Increase Key Amount by 1
  • Page Up - Get the Hatchet
  • Page Down - Get the Sword

Room Codes:

  • 0 - Title Screen
  • 1 - Forest Room 1
  • 2 - Forest Room 2
  • 3 - Forest Room 3
  • 4 - Forest Room 4
  • 5 - Forest Room 5
  • 6 - Forest Room 6
  • 7 - Forest Room 7
  • 8 - Forest Room 8 (Hatchet Room)
  • O - Dungeon Room 7
  • Insert - Forest Boss Room
  • Delete - Dungeon Boss Room

Sound & Music

All sound effects were created by our Designer James Nance, with the exception of the sword swing sound which is from zapsplat.com

All music is from bensound.com using their free license as described here

Track Names and Uses:

  • Adventure (Title Screen)
  • New Dawn (Overworld BGM)
  • Epic (Boss Battle BGM)
  • Sad Day (Game Over Screen)
  • Slow Motion (Win Screen)

Art

All visual elements were created by our artist Colleen Gundersen, with the exception of a few placeholders made by Ivan Valadez

The Team

  • Ivan Valadez (Programmer)
  • James Nance (Designer)
  • Antonio Garcia (Producer)
  • Colleen Gundersen (Artist)

About

ITCS 4230 Game Project 2

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