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Update ranged weapon descriptions
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LoneWolfHT committed Jan 13, 2023
1 parent 8c9549f commit f6caef7
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Showing 2 changed files with 7 additions and 7 deletions.
12 changes: 6 additions & 6 deletions mods/ctf/ctf_combat/ctf_ranged/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -235,7 +235,7 @@ end

ctf_ranged.simple_register_gun("ctf_ranged:pistol", {
type = "pistol",
description = "Pistol",
description = "Pistol\nDmg: 2 | FR: 0.6s | Mag: 75",
texture = "ctf_ranged_pistol.png",
fire_sound = "ctf_ranged_pistol",
rounds = 75,
Expand All @@ -248,7 +248,7 @@ ctf_ranged.simple_register_gun("ctf_ranged:pistol", {

ctf_ranged.simple_register_gun("ctf_ranged:rifle", {
type = "rifle",
description = "Rifle",
description = "Rifle\nDmg: 1 | FR: 0.8s | Mag: 40",
texture = "ctf_ranged_rifle.png",
fire_sound = "ctf_ranged_rifle",
rounds = 40,
Expand All @@ -260,7 +260,7 @@ ctf_ranged.simple_register_gun("ctf_ranged:rifle", {

ctf_ranged.simple_register_gun("ctf_ranged:shotgun", {
type = "shotgun",
description = "Shotgun",
description = "Shotgun\nDmg: 1x28 | FR: 2s | Mag: 10",
texture = "ctf_ranged_shotgun.png",
fire_sound = "ctf_ranged_shotgun",
bullet = {
Expand All @@ -275,7 +275,7 @@ ctf_ranged.simple_register_gun("ctf_ranged:shotgun", {

ctf_ranged.simple_register_gun("ctf_ranged:smg", {
type = "smg",
description = "Submachinegun",
description = "Submachinegun\nDmg: 1 | FR: 0.1s | Mag: 36",
texture = "ctf_ranged_smgun.png",
fire_sound = "ctf_ranged_pistol",
bullet = {
Expand All @@ -291,7 +291,7 @@ ctf_ranged.simple_register_gun("ctf_ranged:smg", {

ctf_ranged.simple_register_gun("ctf_ranged:sniper", {
type = "sniper",
description = "Sniper rifle",
description = "Sniper rifle\nDmg: 12 | FR: 2s | Mag: 25",
texture = "ctf_ranged_sniper_rifle.png",
fire_sound = "ctf_ranged_sniper_shot",
rounds = 25,
Expand All @@ -311,7 +311,7 @@ ctf_ranged.simple_register_gun("ctf_ranged:sniper", {

ctf_ranged.simple_register_gun("ctf_ranged:sniper_magnum", {
type = "sniper",
description = "Magnum sniper rifle",
description = "Magnum sniper rifle\nDmg: 16 | FR: 2s | Mag: 20",
texture = "ctf_ranged_sniper_rifle_magnum.png",
fire_sound = "ctf_ranged_sniper_shot",
rounds = 20,
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2 changes: 1 addition & 1 deletion mods/ctf/ctf_modes/ctf_mode_classes/classes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -188,7 +188,7 @@ local scoped = ctf_ranged.scoped
ctf_ranged.simple_register_gun("ctf_mode_classes:ranged_rifle", {
type = "classes_rifle",
description = "Scout Rifle\n" .. minetest.colorize("gold",
"Rightclick + (Sneak/Run) to launch grenade ("..RANGED_COOLDOWN_TIME.."s cooldown), otherwise will toggle scope"),
"(Sneak/Run) + Rightclick to launch grenade ("..RANGED_COOLDOWN_TIME.."s cooldown), otherwise will toggle scope"),
texture = "ctf_mode_classes_ranged_rifle.png",
texture_overlay = "ctf_modebase_special_item.png^[transformFX",
wield_texture = "ctf_mode_classes_ranged_rifle.png",
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