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Add "The Mines Of Vexillum" map #234
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Add a license please |
Sorry for that. I added a hint and a license now. |
@@ -0,0 +1,11 @@ | |||
team.2.color = blue | |||
team.2 = blue |
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I think team.1
is missing here.
The map seems really fun. |
@DragoniEU If you are still interested: The conf file is incomplete and needs to be adapted to CTF v3. Since then CTF has its own integrated map editor, important hints for map creation can be found in the pinned messages in the #maps channel on the CTF Discord or here: README.md. WorldEdit is recommended. |
The author seems to be gone. If you agree, I might want to finish the job if you agree. |
When I pinged them in #maps they were still around, but they left in the meantime. I have sent them another message via PM. |
@farooqkz they will try to convert it. If the situation changes, I'll let you know. |
Okay @farooqkz , your time to shine. They have changed their mind. If you feel up to it, you can convert the map. I would recommend to adapt only the map itself to v3 and not to change anything else in the original map. So that we can all test the original map, further changes can then be discussed in the review process. |
I don't shine I am just a regular lamp xD Hopefully there is no time set for this as I am busy with many many other stuff for now. |
I will ask again in some weeks/months ;) |
I will try to find some time for it in the coming days. |
Closing this PR, see #323 |
The
default:dirt
is just a placeholder, initial items are up for discussion.The Mines Of Vexillum contains custom trees, mese and diamond ores, vast iron veins (thanks to KGM who coded them) and a couple coal ores, as well as lots of lava.
(It may be a little asymetrical, but it's still fair. I made sure that there are equal amounts of diamond and mese ores on both sides).
Enjoy!