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Add new map 'Obsidian pyramids' by LinuxUserZ #269

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MoreKat
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@MoreKat MoreKat commented Dec 14, 2022

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@LuismiInTheZone
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I tested the map and I don't see any errors, maybe that some places are easier to get in than others... But maybe that was your plan... But in general everything seems fine...

@a-blob
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a-blob commented Dec 15, 2022

I'm not done testing the map yet, but I did find a large portion of the bottom blocks breakable, making it easy for players to dig straight down and escape the map. Otherwise, I appreciate the creative map design :)
Edit: Also, the map seemed to have used "indestructible glass" instead of the standard "indestructible barrier glass". It works (I think), but since most approved maps use the barrier variant, I recommend them to be changed to the "indestructible barrier glass" to make it more secure.

Changes:
 - fixed some breakable blocks at the bottom of the map
- added sniper tower on top of bases
- updated screenshot
- added easily accessible mines
- made stone bricks on the sides of bases breakable
- replaced indestructible glass in barriers with indestructible barrier glass
@a-blob
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a-blob commented Dec 17, 2022

I did not find any more problems with the map, but I did find a few minor issues.

  • Team red has more ores on their side when compared to team blue (unless I missed something). This gives team red an unfair advantage.

  • When spawned in the map, the player is automatically placed to be facing a bit towards the right instead of facing forward.

From a personal standpoint, I like how the bridge from both team’s bases leads to the central pyramid, encouraging battle between the teams, and I like how the pyramids on the side of the map provide cover for flag capturers. But personally, I don’t like the look and feel of the map.

Edit: The more I play on this map the more fun it becomes for some reason.

@LuismiInTheZone
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I did not find any more problems with the map, but I did find a few minor issues.

  • Team red has more ores on their side when compared to team blue (unless I missed something). This gives team red an unfair advantage.
  • When spawned in the map, the player is automatically placed to be facing a bit towards the right instead of facing forward.

On a personal standpoint, I like how the bridge from both team’s base leads to the central pyramid, encouraging battle between the teams, and I like how the pyramids on the side of the map provide cover for flag capturers. But personally, I don’t like the look and feel of the map.

Both teams have same ores, I just looked to confirm

@a-blob
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a-blob commented Dec 17, 2022

(this part of the message has been deleted due to invalid data)
Edit: Sorry, I think I missed one mese block, but I counted the ores with world edit, and the ores are indeed unbalanced.

@LuismiInTheZone
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LuismiInTheZone commented Dec 22, 2022

Red team: 4 blocks mese, 28 mese ores, 23 diamonds, 68 coal, 79 iron
blue team: 4 blocks mese, 2 blocks mese indestructible, 24 diamonds, 26 mese ores, 79 iron, 92 coal

This is the analysis from world edit... Still unbalanced

Personal opinion: I think there are a lot minerals, I would reduce them a bit

@LuismiInTheZone
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Now everything is ok, there are no problems

@HobbitPower
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Not my final review: the biggest problem I have with the map is the design, it takes some getting used to at least. Mainly pyramids were spread over the maps using WorldEdit, the water/trees and the rest of the structures don't fit with it either in my opinion. But well, artistic freedom exists.

In itself, the map offers opportunities for snipers, but also enough opportunities to hide from them. But I would possibly add ladders to the two stone block paths, so that they can not be reached exclusively by scouts.

I could imagine that for some the ores are too hard to reach/not obvious enough. Speaking of ores, though, it's identical on both sides, so I can't complain there. Only the diamond ores in the middle hardly make sense to me? Through the lava they are difficult or almost impossible to reach.

I agree with GreenBlob, the bridges are conducive to the gameplay.
I will test the map again in due time, but for now the design of the map hardly convinces me.

@src4026
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src4026 commented Jan 7, 2024

I think this needs an update with the latest Map Editor?

@MoreKat MoreKat changed the title Add new map 'Obsidian pyramids' by ubuntu22 Add new map 'Obsidian pyramids' by LinuxUserZ Apr 6, 2024
@Themostrandom
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I found 3 things:
chests spawn above lava (spawn zones need to be redefined)
Added lava-filled tunnels (with the possibility of plugging them with ladders)
And give access to this obsidian sphere or remove it (no minerals or chests present).
screenshot_20240409_205156
screenshot_20240409_205130
screenshot_20240409_204956

@SoulS33ker
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SoulS33ker commented Jul 29, 2024

  1. ore imbalance
    iron 61:76
    mese 12:16
    diamond 15:17
    screenshot_20240729_200949

    i believe these ore locations are not found in the opposite team

2.red team seems to have a tail
screenshot_20240729_195327
with these fixes i believe its a good map to play ^^

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8 participants