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Add new map 'Obsidian pyramids' by LinuxUserZ #269
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I tested the map and I don't see any errors, maybe that some places are easier to get in than others... But maybe that was your plan... But in general everything seems fine... |
Team chest added
I'm not done testing the map yet, but I did find a large portion of the bottom blocks breakable, making it easy for players to dig straight down and escape the map. Otherwise, I appreciate the creative map design :) |
Changes: - fixed some breakable blocks at the bottom of the map - added sniper tower on top of bases - updated screenshot - added easily accessible mines - made stone bricks on the sides of bases breakable - replaced indestructible glass in barriers with indestructible barrier glass
I did not find any more problems with the map, but I did find a few minor issues.
From a personal standpoint, I like how the bridge from both team’s bases leads to the central pyramid, encouraging battle between the teams, and I like how the pyramids on the side of the map provide cover for flag capturers. But personally, I don’t like the look and feel of the map. Edit: The more I play on this map the more fun it becomes for some reason. |
Both teams have same ores, I just looked to confirm |
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Red team: 4 blocks mese, 28 mese ores, 23 diamonds, 68 coal, 79 iron This is the analysis from world edit... Still unbalanced Personal opinion: I think there are a lot minerals, I would reduce them a bit |
Balanced ores Reduced amount of ores Updated screenshot
Now everything is ok, there are no problems |
Not my final review: the biggest problem I have with the map is the design, it takes some getting used to at least. Mainly pyramids were spread over the maps using WorldEdit, the water/trees and the rest of the structures don't fit with it either in my opinion. But well, artistic freedom exists. In itself, the map offers opportunities for snipers, but also enough opportunities to hide from them. But I would possibly add ladders to the two stone block paths, so that they can not be reached exclusively by scouts. I could imagine that for some the ores are too hard to reach/not obvious enough. Speaking of ores, though, it's identical on both sides, so I can't complain there. Only the diamond ores in the middle hardly make sense to me? Through the lava they are difficult or almost impossible to reach. I agree with GreenBlob, the bridges are conducive to the gameplay. |
I think this needs an update with the latest Map Editor? |
Changes: Updated username and the screenshot Fixed red's side being longer than blue's The top of the passages is now breakable
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