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Add new map "Mars Colony" by Anonomous #354

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AnonomousAccount
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THIS MAP HAS ALREADY BEEN APPROVED BY MAP TESTERS

A Colony on Mars features dozens of structures scattered across a martian landscape.

The old PR of this map was closed because I made a mistake with github, but now has been reopened. All issues and suggestions posed by map testers have been adressed. This map is now in need of manager review

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Still waiting for manager review @olliy1or @HobbitPower @MoreKat

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Closed PR: #325

@farooqkz
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I saw in my GH notifications that the PR was closed I was like "wait what? it was a good map..." and now I realized you opened another PR :)

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@AnonomousAccount

  • Is this intentional? image
  • got this error again:
    image

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where did that hole come from lol

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AnonomousAccount commented Aug 2, 2024

I'm not seeing that hole, or getting the barrier issue. That hole probably relates to the barriers issue
screenshot_20240802_113723

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These new files no longer give me the barrier issue 👍

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Ok, these are Soul's barrier files that were working

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The map looks good. I suggest making the bases breakable (I think it's gonna be hard enough to capture the flags). Another suggestion of mine is to add coal to the map, there is a lot of iron but no coal to melt it. On the topic of ores, I've found the mese ores (4) on red's side easily but can't find them on blue side (can't be bothered to keep looking). Maybe they're in an easy spot that I'm just overlooking or maybe you should move them to an easier spot to keep things fair.
Finally, this license = CC-BY-SA 4.0 should be license = CC BY-SA 4.0 and this is filled in incorrectly: initial_stuff = return {"Use the underground tunnels for faster travel"}

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AnonomousAccount commented Sep 24, 2024

The 4 mese ores on blue side are in this rocket. While they are a bit hard to find, these 4 on either side are more meant to be sorta bonus mese, since the bulk of it is in the rovers.
screenshot_20240923_182049

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screenshot_20240923_183247 copy
screenshot_20240923_183251 copy
This area is now also breakble

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HobbitPower commented Oct 4, 2024

@AnonomousAccount The map seems to be okay now, I like the domes/tunnels.
For my part, I think the bases are okay for now (although completely destructible bases wouldn't hurt either, as it also helps the players to go after the flag capturers faster. However, if problems occur, you can adjust this later imho) and also the position of the 4 additional mese ores, as there are also 2 mese blocks for each team.

The only thing that could be adjusted would be the same number of blueberry bushes (blue 32:25 red) for both sides. In theory, this wouldn't be a big problem, but I don't quite understand why the blue side would also have brown mushrooms then?

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Blueberries are now balanced, 14 per side. I don't think the mushrooms are too big of a deal, they are alot less powerful,

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I don't think the mushrooms are too big of a deal, they are alot less powerful,

  • This mostly referred to the fact that the side had more blueberry bushes and additionally also mushrooms. So a double advantage. Blueberry bushes are now evenly distributed, so that's fine for me.

  • I see you didn't implement Kat's suggestion and thus didn't add coal ores or coal blocks? At least you can find wood in the chests.

  • Your screenshot could also show the whole map, as in this example here:
    screenshot

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4 participants