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1.3

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@Macil Macil released this 21 Nov 08:33
· 35 commits to master since this release
  • Numerous issues that could cause the illusionary walls to display incorrectly have been fixed. NonEuclid now handles MULTI_BLOCK_CHANGE and MAP_CHUNK packets.
  • Mobs are now prevented from targeting players who are in an intersection on a pathway such that the mob shouldn't be able to see the player.