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clear include in ObjectHolders (#129)
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ABSitf authored Apr 26, 2022
1 parent 84c0593 commit 9ba5689
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Showing 6 changed files with 1 addition and 28 deletions.
5 changes: 0 additions & 5 deletions source/MRMesh/MRObjectLines.cpp
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@@ -1,13 +1,8 @@
#include "MRObjectLines.h"
#include "MRObjectFactory.h"
#include "MRPolyline.h"
#include "MRSerializer.h"
#include "MRTimer.h"
#include "MRMeshTexture.h"
#include "MRPch/MRJson.h"
#include "MRSceneColors.h"
#include "MRPch/MRTBB.h"
#include <filesystem>

namespace MR
{
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2 changes: 0 additions & 2 deletions source/MRMesh/MRObjectLinesHolder.cpp
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@@ -1,8 +1,6 @@
#include "MRObjectLinesHolder.h"
#include "MRObjectFactory.h"
#include "MRSerializer.h"
#include "MRTimer.h"
#include "MRMeshTexture.h"
#include "MRHeapBytes.h"
#include "MRPch/MRJson.h"
#include "MRSceneColors.h"
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1 change: 0 additions & 1 deletion source/MRMesh/MRObjectLinesHolder.h
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@@ -1,6 +1,5 @@
#pragma once
#include "MRVisualObject.h"
#include "MRMeshFwd.h"
#include "MRPolyline.h"
#include "MRXfBasedCache.h"

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12 changes: 0 additions & 12 deletions source/MRMesh/MRObjectMesh.cpp
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@@ -1,24 +1,12 @@
#include "MRObjectMesh.h"
#include "MRObjectFactory.h"
#include "MRMesh.h"
#include "MRMeshSave.h"
#include "MRSerializer.h"
#include "MRMeshLoad.h"
#include "MRMeshNormals.h"
#include "MRSceneColors.h"
#include "MRMeshComponents.h"
#include "MRMeshIntersect.h"
#include "MRLine3.h"
#include "MRRegionBoundary.h"
#include "MRTimer.h"
#include "MRIRenderObject.h"
#include "MRViewportId.h"
#include "MRGTest.h"
#include "MRSceneSettings.h"
#include "MRPch/MRJson.h"
#include "MRPch/MRTBB.h"
#include "MRPch/MRAsyncLaunchType.h"
#include <filesystem>

namespace MR
{
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7 changes: 0 additions & 7 deletions source/MRMesh/MRObjectMeshHolder.cpp
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Expand Up @@ -4,16 +4,9 @@
#include "MRMeshSave.h"
#include "MRSerializer.h"
#include "MRMeshLoad.h"
#include "MRMeshNormals.h"
#include "MRSceneColors.h"
#include "MRMeshComponents.h"
#include "MRMeshIntersect.h"
#include "MRLine3.h"
#include "MRRegionBoundary.h"
#include "MRTimer.h"
#include "MRIRenderObject.h"
#include "MRViewportId.h"
#include "MRGTest.h"
#include "MRSceneSettings.h"
#include "MRHeapBytes.h"
#include "MRPch/MRJson.h"
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2 changes: 1 addition & 1 deletion source/MRMesh/MRObjectPointsHolder.h
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Expand Up @@ -110,7 +110,7 @@ class MRMESH_CLASS ObjectPointsHolder : public VisualObject

private:

// this is private function to set default colors of this type (ObjectPoints) in constructor only
// this is private function to set default colors of this type (ObjectPointsHolder) in constructor only
void setDefaultColors_();
};

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