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Release v2.2.11.51

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@Grantim Grantim released this 16 Nov 09:55
· 2498 commits to master since this release
3dc75d1

Autogenerated release v2.2.11.51

OS Dev
Windows x64 zip
Ubuntu 20 LTS x64 deb
Ubuntu 20 LTS arm64 deb
Ubuntu 22 LTS x64 deb
Ubuntu 22 LTS arm64 deb
Fedora 37 x64 rpm
MacOS x64 (Intel) x64 pkg
MacOS arm (Apple Silicon) arm pkg

What's Changed

  • Pick several pixels in the area by @Grantim in #1761
  • Dynamic load libraries during splash screen by @Grantim in #1763
  • More debugging asserts in getVertIds and getFaceIds by @Fedr in #1764
  • relaxKeepVolume: fix out-of-array access by @Fedr in #1765
  • Clone Selected button in object tree context menu by @rodion-orlov in #1757
  • I2444 surface distance from vector meshTriPoints by @ABSitf in #1759
  • Introduce separate UI name for ribbonitems by @Grantim in #1766
  • Introduce mappings in planar triangulation by @Grantim in #1767
  • Polyline::pack by @Fedr in #1771
  • Add_optional_mapping_to_Polyline-contours by @Grantim in #1770
  • TriangulationHelpers::buildLocalTriangulation by @Fedr in #1773
  • Bump paulhatch/semantic-version from 5.2.1 to 5.3.0 by @dependabot in #1655
  • PointCloudTriangulationHelpers: useNeiNormals by @Fedr in #1774
  • Optimize Orient Normals in case of many connected components in the cloud by @Fedr in #1775
  • PointCloud::flipOrientation by @Fedr in #1778
  • Triangulation/filtering and border fixes by @Grantim in #1777
  • Custom viewport labels by @rodion-orlov in #1779
  • Encrypted zip support by @rodion-orlov in #1769
  • Fix UI button checkKey with modifiers by @Grantim in #1780
  • MeshDecimate: less restrictions due to change of normals by @Fedr in #1782
  • I2444 surface manipulation widget by @ABSitf in #1776
  • Add setLabel helper method to Viewport class by @rodion-orlov in #1783
  • Update width filtering in find overhangs by @Grantim in #1784
  • use standard quaternion from matrix method by @Fedr in #1785
  • separate scene rendering into texture by @Grantim in #1787
  • Creases filters by @astrowander in #1786
  • Allow uninitialized construction of MeshTriPoint by @Fedr in #1788
  • MeshTriPoint::getWeightedVerts by @Fedr in #1789
  • Replicate: move vertices of one mesh to make it similar to another mesh by @Fedr in #1790
  • use HashMap typedefs by @Fedr in #1792
  • Pip: add python 3.12 for win by @MaxRayskiy in #1793
  • ObjectPoints::normalsChangedSignal by @Fedr in #1795
  • update Surface Manipulate Widget by @ABSitf in #1791
  • pointUniformSampling: never compute normals, but can take alternative normals on input by @Fedr in #1796
  • SurfaceManipulateWidget fix key handle by @ABSitf in #1797
  • Allow to run resumable tasks for progress bar by @oitel in #1799
  • PointCloudTriangulator: prevent any appearance of multiple edges during hole filling by @Fedr in #1800
  • struct DetectTunnelSettings with default limit on 1 maximum iterations by @Fedr in #1801
  • Optimize BasisTunnelsDetector::detect by @Fedr in #1802
  • put rendering in texture under flag by @Grantim in #1804

Full Changelog: v2.2.10...v2.2.11.51