Release v2.2.2
Autogenerated release v2.2.2.29
OS | Dev |
---|---|
Windows x64 | zip |
Ubuntu 20 LTS x64 | deb |
Ubuntu 20 LTS arm64 | deb |
Ubuntu 22 LTS x64 | deb |
Ubuntu 22 LTS arm64 | deb |
Fedora 37 x64 | rpm |
MacOS x64 (Intel) | x64 pkg |
MacOS arm (Apple Silicon) | arm pkg |
What's Changed
- Fix TriPoint::inVertex() to ensure it is closeer to onEdge->inVertex by @Fedr in #1503
- ObjectMeshHolder: cache each item independently, hasVisualRepresentation() based on edges by @Fedr in #1504
- Color::valToUint8 avoids any casts if original type is already uint8_t by @Fedr in #1505
- SegmPoint to encode a point inside a line segment using relative distance in [0,1] by @Fedr in #1506
- hardSmoothTetrahedrons function; simplifications inside relax by @Fedr in #1508
- Boolean/optional boolean return pre cut results by @Grantim in #1510
- Inflates (in one of two sides) given mesh region by @Fedr in #1511
- computeThicknessAtVertices by @Fedr in #1513
- Support for Visual Studio 2022 version 17.7 by @Fedr in #1514
- Some Gcode fixes by @ABSitf in #1515
- Add support for touchpad gestures on macOS by @oitel in #1509
- Embed structures to terrain mesh by @Grantim in #1516
- Unify TIFF io by @Grantim in #1517
- Polyline::addPart(...); findExtremeEdges(...) by @Fedr in #1518
- parallelMinMaxArg by @Fedr in #1520
- Make main methods of TriPoint constexpr by @Fedr in #1522
- Update loading DICOMS by @Grantim in #1523
- findPrevPoint( edge ): otherwise jump in the closest edge's end by @Fedr in #1525
- Bind lables mesh only on render calls by @Grantim in #1524
- Fix touchpad rotation center by @Grantim in #1526
- More force options in cut mesh by @Grantim in #1527
Full Changelog: v2.2.1...v2.2.2