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Release v2.2.2

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@Grantim Grantim released this 15 Aug 13:07
· 2828 commits to master since this release
4372454

Autogenerated release v2.2.2.29

OS Dev
Windows x64 zip
Ubuntu 20 LTS x64 deb
Ubuntu 20 LTS arm64 deb
Ubuntu 22 LTS x64 deb
Ubuntu 22 LTS arm64 deb
Fedora 37 x64 rpm
MacOS x64 (Intel) x64 pkg
MacOS arm (Apple Silicon) arm pkg

What's Changed

  • Fix TriPoint::inVertex() to ensure it is closeer to onEdge->inVertex by @Fedr in #1503
  • ObjectMeshHolder: cache each item independently, hasVisualRepresentation() based on edges by @Fedr in #1504
  • Color::valToUint8 avoids any casts if original type is already uint8_t by @Fedr in #1505
  • SegmPoint to encode a point inside a line segment using relative distance in [0,1] by @Fedr in #1506
  • hardSmoothTetrahedrons function; simplifications inside relax by @Fedr in #1508
  • Boolean/optional boolean return pre cut results by @Grantim in #1510
  • Inflates (in one of two sides) given mesh region by @Fedr in #1511
  • computeThicknessAtVertices by @Fedr in #1513
  • Support for Visual Studio 2022 version 17.7 by @Fedr in #1514
  • Some Gcode fixes by @ABSitf in #1515
  • Add support for touchpad gestures on macOS by @oitel in #1509
  • Embed structures to terrain mesh by @Grantim in #1516
  • Unify TIFF io by @Grantim in #1517
  • Polyline::addPart(...); findExtremeEdges(...) by @Fedr in #1518
  • parallelMinMaxArg by @Fedr in #1520
  • Make main methods of TriPoint constexpr by @Fedr in #1522
  • Update loading DICOMS by @Grantim in #1523
  • findPrevPoint( edge ): otherwise jump in the closest edge's end by @Fedr in #1525
  • Bind lables mesh only on render calls by @Grantim in #1524
  • Fix touchpad rotation center by @Grantim in #1526
  • More force options in cut mesh by @Grantim in #1527

Full Changelog: v2.2.1...v2.2.2