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Fix view and hurt bobbing with Tracers
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MineGame159 committed Jan 6, 2025
1 parent 86944d3 commit 0adc76d
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Showing 2 changed files with 13 additions and 40 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -75,7 +75,7 @@ public abstract class GameRendererMixin {
private final MatrixStack matrices = new MatrixStack();

@Inject(method = "renderWorld", at = @At(value = "INVOKE_STRING", target = "Lnet/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", args = {"ldc=hand"}))
private void onRenderWorld(RenderTickCounter tickCounter, CallbackInfo ci, @Local(ordinal = 2) Matrix4f matrix4f3, @Local(ordinal = 1) float tickDelta, @Local MatrixStack matrixStack) {
private void onRenderWorld(RenderTickCounter tickCounter, CallbackInfo ci, @Local(ordinal = 0) Matrix4f projection, @Local(ordinal = 2) Matrix4f view, @Local(ordinal = 1) float tickDelta, @Local MatrixStack matrixStack) {
if (!Utils.canUpdate()) return;

Profilers.get().push(MeteorClient.MOD_ID + "_render");
Expand All @@ -87,12 +87,12 @@ private void onRenderWorld(RenderTickCounter tickCounter, CallbackInfo ci, @Loca

// Call utility classes

RenderUtils.updateScreenCenter();
NametagUtils.onRender(matrix4f3);
RenderUtils.updateScreenCenter(projection, view);
NametagUtils.onRender(view);

// Update model view matrix

RenderSystem.getModelViewStack().pushMatrix().mul(matrix4f3);
RenderSystem.getModelViewStack().pushMatrix().mul(view);

matrices.push();

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Original file line number Diff line number Diff line change
Expand Up @@ -13,17 +13,13 @@
import meteordevelopment.meteorclient.utils.misc.Pool;
import meteordevelopment.meteorclient.utils.render.color.Color;
import meteordevelopment.orbit.EventHandler;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3d;
import org.joml.Vector3f;
import org.joml.Matrix4f;
import org.joml.Vector4f;

import java.util.ArrayList;
import java.util.Iterator;
Expand Down Expand Up @@ -65,38 +61,15 @@ public static void drawItem(DrawContext drawContext, ItemStack itemStack, int x,
drawItem(drawContext, itemStack, x, y, scale, overlay, null);
}

public static void updateScreenCenter() {
MinecraftClient mc = MinecraftClient.getInstance();
public static void updateScreenCenter(Matrix4f projection, Matrix4f view) {
Matrix4f invProjection = new Matrix4f(projection).invert();
Matrix4f invView = new Matrix4f(view).invert();

Vector3f pos = new Vector3f(0, 0, 1);
Vector4f center4 = new Vector4f(0, 0, 0, 1).mul(invProjection).mul(invView);
center4.div(center4.w);

if (mc.options.getBobView().getValue()) {
MatrixStack bobViewMatrices = new MatrixStack();

bobView(bobViewMatrices);
pos.mulPosition(bobViewMatrices.peek().getPositionMatrix().invert());
}

center = new Vec3d(pos.x, -pos.y, pos.z)
.rotateX(-(float) Math.toRadians(mc.gameRenderer.getCamera().getPitch()))
.rotateY(-(float) Math.toRadians(mc.gameRenderer.getCamera().getYaw()))
.add(mc.gameRenderer.getCamera().getPos());
}

private static void bobView(MatrixStack matrices) {
Entity cameraEntity = MinecraftClient.getInstance().getCameraEntity();

if (cameraEntity instanceof AbstractClientPlayerEntity abstractClientPlayerEntity) {
float tickDelta = mc.getRenderTickCounter().getTickDelta(true);

float var7 = abstractClientPlayerEntity.distanceMoved - abstractClientPlayerEntity.lastDistanceMoved;
float g = -(abstractClientPlayerEntity.distanceMoved + var7 * tickDelta);
float h = MathHelper.lerp(tickDelta, abstractClientPlayerEntity.prevStrideDistance, abstractClientPlayerEntity.strideDistance);

matrices.translate(MathHelper.sin(g * (float) Math.PI) * h * 0.5F, -Math.abs(MathHelper.cos(g * (float) Math.PI) * h), 0.0F);
matrices.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(MathHelper.sin(g * (float) Math.PI) * h * 3f));
matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(Math.abs(MathHelper.cos(g * (float) Math.PI - 0.2f) * h) * 5f));
}
Vec3d camera = mc.gameRenderer.getCamera().getPos();
center = new Vec3d(camera.x + center4.x, camera.y + center4.y, camera.z + center4.z);
}

public static void renderTickingBlock(BlockPos blockPos, Color sideColor, Color lineColor, ShapeMode shapeMode, int excludeDir, int duration, boolean fade, boolean shrink) {
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