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C++ Game Animation

This repo is the implementation of the book Hands-On C++ Game Animation Programming.

It contains several Application examples:

Float curves interpolation Skeletal Mesh animation GPU/CPU
Additive Blend
Blends between animations Additive blend animation
Additive Blend Additive Blend
Dual quaternion blend skinning vs linear FABRIK Solver
Additive Blend Additive Blend
Character leg IK Crowd Shader
Additive Blend Additive Blend

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