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description: 'Unreal Engine Code Plugin: Simple, modular and extensible gameplay system that allows fast data-driven gameplay flow creation.' | ||
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[FlowPilotIcon](/assets/fp_icon_256.jpg) | ||
<div class="mx-auto size-40 rounded-lg shadow-md shadow-black/50 m-1 overflow-hidden"><img src="../../../assets/fp_icon_256.jpg" alt="" /></div> | ||
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## Description | ||
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FlowPilot is an Unreal Engine code plugin that allows simple, modular and extensible gameplay flow. Using a data driven approach and with a custom | ||
editor, you can create fast gameplay flow, scripted sequences, interactive object. | ||
FlowPilot is an Unreal Engine code plugin that allows simple, modular and extensible gameplay flow creation. | ||
Using a data driven approach you can create gameplay very easily by re-using existing Tasks or FlowPilot Assets entirely. | ||
Provided with a custom FlowPilotEditor, making new sequences, interactive objects or scripted scenes is a breeze! | ||
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All without the clutter that can sometimes happen when dealing with Blueprints. | ||
FlowPilot uses Tasks which are re-usable modules that run logic code. These can be created in Cpp and in Blueprint. | ||
Check out some of the features below | ||
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## Features | ||
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- Simple Modules `FlowPilotTask` can be created in Blueprint and C++ | ||
- FlowPilotComponent controls FlowPilot Execution and is fully exposed to Blueprint. | ||
- Simple `FlowPilotTask` can be created in Blueprint and C++ | ||
- `FlowPilotComponent` controls FlowPilot Execution and is fully exposed to Blueprint. | ||
- Re-usability at its core with modular data-driven approach | ||
- Re-use identical flows by grouping them into another FlowPilot Asset | ||
- Easily find actors in the level, or at runtime via GameplayTags | ||
- Prefetch and caching handled by FlowPilotSystemComponent | ||
- Re-use identical flows by grouping them into another `FlowPilot Asset` | ||
- Easily find actors in the level or at runtime via GameplayTags | ||
- Prefetch actors for fast and efficient access with caching handled by `FlowPilotSystemComponent` | ||
- Debugging Tools: CPU Profiling in code, Visual Logs, and ScopedCycles to stay on top of Performance | ||
- Easy editing with a custom FlowPilot editor | ||
- Pre-built list of FlowPilotTasks include: Sequences, Selectors, Parallel, Loop, Delay, Spawn, FlowPilotExecution, and more. | ||
- FlowPilot Editor makes it a breeze to quickly edit your flows | ||
- Included `FlowPilotTasks` will have to start going in no time | ||
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## External Links | ||
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- FlowPilot on [Unreal Marketplace](https://www.unrealengine.com/marketplace/en-US/product/88621a7957c0435991e5d0ce327e9f68) | ||
- [Free/Older] FlowPilot on [Itch.io](https://mikea15.itch.io/flowpilot-ue-plugin) | ||
- Raise issues or features on [Github](https://github.com/Mikea15/UEFlowPilot/issues) | ||
- Support on [Discord](https://discord.gg/sF9KjZ9qqj) | ||
- 🏪 Get FlowPilot Now! On [Unreal Marketplace](https://www.unrealengine.com/marketplace/en-US/product/88621a7957c0435991e5d0ce327e9f68) | ||
- 🆓 Try an older version of FlowPilot on [Itch.io](https://mikea15.itch.io/flowpilot-ue-plugin) | ||
- 🐛 Raise issues or features on [Github](https://github.com/Mikea15/UEFlowPilot/issues) | ||
- 🗨️ Join the [Discord Community](https://discord.gg/sF9KjZ9qqj) | ||
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## Documentation | ||
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This website is the go to for the most up to date documentation and changes about FlowPilot. | ||
However if you want more support, you should [Join our Discord](https://discord.gg/sF9KjZ9qqj) community! | ||
You can also request edits on each documentation/guide page at the bottom of the page, if you see a mistake or want to propose an improvement. | ||
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## Contact | ||
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Need help? The best place to get some help is on Discord, where you can meet fellow devs who help each other out. | ||
You can request features and raise issues there too. | ||
- [Join Discord](https://discord.gg/sF9KjZ9qqj) | ||
Need help? The best place to get some help is on Discord, where you can meet fellow devs and myself who help each other out. | ||
- 🗨️ [Join Discord](https://discord.gg/sF9KjZ9qqj) | ||
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Alternatively, you can drop me an email [[email protected]] or contact me on [Twitter/X](http://www.x.com/michaeladaixo) | ||
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