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Prying up, then replacing, any Fallout asset floor tiles leads to unpredictable results. #90

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uomo91 opened this issue May 11, 2020 · 1 comment

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@uomo91
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uomo91 commented May 11, 2020

Round ID:

Testmerges:

Reproduction:

Crowbar up tiles, replace.

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I'm pretty sure what's going on here is that even though icon_state is transferring, icon is not, and the game reverts to looking in the base assets for the icon_state, which it either will not find or it will find the wrong one.

@uomo91
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uomo91 commented May 11, 2020

Was suggested that me that baseturf may be a piece of this puzzle.

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