2.5
PRESET GUI
Set the position of mouse close of left corner at screen, wait fully open the preset GUI and clicks, it will look the preset GUI, for you create or add a existent preset folder, click on button 'Reload' for verify the presets, if you want to create a new, click on '+' (add button), when added click on 'Save' for save current modules settings, when you want to load another preset, click in the widgets select the preset which you want & click on 'Load' button.
For you change the name of some preset, click two times in the name, edit & press enter or just click out of entry box, done"
COLOR PICKER:
Drag sliders, circles to set a new color, if you want RGB double click on rect of color (color preview not the big rects), for disable double click again, when enabled (RGB mode) you can set the lighting/brightness (alpha) & saturation, you can also set the color by the entry box, copy and paste.
CATEGORIES
- Tons of modules was added in category combat, some of them with good new rotations system (good for strict).
- Modules in category render was totally rewrote like all modules, 'Hole ESP' now have a option to double holes working, cool effects & render style.
- Misc have tons of modules.
- Exploit with some modules deprecated.
STRICT
- REL is a rotation used in strict, it modify your on all actions, perfect but not good sometimes, SEND is a mode to just send rotations, send rotations instead modify all, MANUAL manual rotating.
- Rotations now works cool, some modules with strict works very primitive, in future versions I want to update and improve all strict modes.
STRAFE
- 'Speed Factor' set the speed of strafe in all.
- 'Speed Range' advanced option to verify speed & increase in setting 'Speed Limiter'.
- 'Speed Limiter' by default is 2, but you can change.
- Modes: LEGIT (no strafing options); HOP, CROUCH; HOP add strafing options but is a lite-decrease of y velocity, CROUCH is like HOP but decrease every time the y velocity.
- Strafing in strafe decrease the y, the settings 'Strafe', 'Strafe I' & 'Strafe II' depend of potion effect you are using, Strafe setting without I or II is non-potion effect, if you want to disable just set to 0.
- There is a bind setting called PotionAmpl, when enabled the settings 'Speed', 'Speed I' & 'Speed II' will modify depending of potion effect level, IT CAN ROLLBACK, SO IF YOU ARE IN A FLAT PLACE, USE THE KEYBIND FOR DISABLE & NO ROLLBACK WILL HAPPENS, ITS STILL FAST BUT NOT LIKE ENABLED.
- 'Auto-Jump' setting is for auto jump mode, 'Ground' for default is true, but I recommend set it true ('Ground' set a lower jump instead a high, less difference but still do a difference), 'Step' set step player when need.
- Boost modes: HERMES, CONTRO, OFF; The control is deprecated does not works, the HERMES mode is a high speed increase, works in strict and any server (except cc but I did not test), it uses the explosion & any knockback from player any thing.
- 'Calc. Mode' set different mode for control air, 'MINIMAL' lower difference in left-right (strafing) movements, 'LARGE' high difference in left-right.
AUTO-CRYSTAL
- If you want to enable wall-range, enable the boolean, configure and its done.
- There is no multi-place, will be a feature in next versions of onepop.
- The strict setting is a priority ('Strict Priority'), NONE: None; LOW: Rotation strict without a slow speed. HIGH: very low but good for really strict servers.
- 'Predict' does not works with strict priority, 'Increase Tick' is a setting differenced, when enabled ('Increase Tick') for low ping (0ms - 77ms) increase the speed, the delay for break & place is different when active, you need set to 30 or 50 when 'Increase Tick' is enabled.
- Animation: Now the CA have one animation for crystal place, you need active module 'Auto Crystal Render' ('Render' category).
- Switch has 3 options: NONE, NORMAL, SILENT; The silent switch works in strict, the normal switch have a health setting for switch when enemy is low health (or the value from setting).
- Ranges maximum for place & break is 6, for range trace (target) is 14.
- 'Anti-Naked' is a boolean setting to preserve targeting naked players.