Stars
💾 C/SDL example using WebAssembly and HTML5 canvas
Easy setup and updating of ReShade on Linux for games using wine or proton.
A generic post-processing injector for games and video software.
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Danaozhong / 3dfx-Glide-API
Forked from sezero/glideThe open-source 3dfx Glide API for 3D rendering on 3dfx video cards. Ported to CMake, and added CI builds for Windows and Linux.
Carla will not just be a language. It is a new concept of languages.
A language designed for the web that integrates with TypeScript
A CLI tool to browse, play, and download anime in pt-br (Portuguese)
Separation Axis Theorem (SAT) physics engine library accelerated via GPGPU API (ROCm/OpenCL/CUDA) / or CPU-side
HIP: C++ Heterogeneous-Compute Interface for Portability
A massively parallel, high-level programming language
Because it should be easy to render simple text in OpenGL
C/C++ support for Sublime's LSP plugin provided through clangd.
A simple 2D/3D game engine using C++ and Vulkan API
(Pre-Finished) Development of the Breakout game in machine code (Assembly) for the 6507 (set 6502), Compatible with Atari VCS (2600) architecture and executable on any Atari 2600 emulator. Compiled…
Multilingual library made for validation, various form fields, such as: email, telephone, password, cpf, cnpj, credit card, magic numbers for image mimetype validation and much more.