(c) 2018 Michał Siejak (@Nadrin)
RSM is a C++ 14 header only library for random and quasi-random sampling. It provides implementations of fast pseudorandom number generators, variance reducing and low discrepancy samplers, a collection of functions transforming uniform samples into other distributions, and various auxiliary utilities.
It's aimed mainly at Monte Carlo applications with a somewhat strong bias towards computer graphics.
(This is a work in progress. Proper documentation & usage examples will materialize soon.)