Compiler and C++ metaprogramming enthusiast. I'm specialized in library development, client-server architectures, compiler construction and Unreal Engine.
- Germany
Pinned Loading
-
continuable
continuable PublicC++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections)
-
powersaver
powersaver PublicManages Windows Power Plans automatically based on running process names
-
TrinityCore/TrinityCore
TrinityCore/TrinityCore PublicTrinityCore Open Source MMO Framework (master = 11.0.5.57534, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.1.57564)
-
STEllAR-GROUP/hpx
STEllAR-GROUP/hpx PublicThe C++ Standard Library for Parallelism and Concurrency
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.