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Dynamic Resource API
Nenkai edited this page Jul 14, 2024
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3 revisions
Sets/Gets engine dynamic resources.
Valid Values (GT6):
- BgmLibraryFile (String)
- fsroot (BD)
- AvailableLanguagesSCEJ (String)
- AvailableLanguagesSCEE (String)
- AvailableLanguagesSCEA (String)
- AvailableLanguagesSCEH (String)
- AvailableLanguagesSCEL (String)
- AvailableLanguagesSCEB (String)
- AvailableLanguagesSCEA_PDI (String)
- AvailableLanguagesQA (String)
- GT6_FINGERPRINT (Blob)
- GT6_FINGERPRINT_SIZE (Int)
- GT6_CLIENT_CERTIFICATE (String)
- GT6_CLIENT_PRIVATEKEY (String)
- GT5P_TVBASEKEY (String)
- SgxInstrumentDirectory (String)
- SgxInstrumentFiles (String)
pdistd::MDynRes::setInt32(name, value);
pdistd::MDynRes::setFloat(name, value);
pdistd::MDynRes::setBool(name, value);
var blob = pdistd::MDynRes::importBlob(res_name, res_size_name);
var value = pdistd::MDynRes::importInt32(res_name);
var value = pdistd::MDynRes::importFloat(res_name);
var value = pdistd::MDynRes::importString(res_name);
var value = pdistd::MDynRes::importBool(res_name);