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Update README.md
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NockyCZ authored Jan 26, 2024
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Expand Up @@ -11,6 +11,7 @@ Configuration in
||`1` - Maintains the number of available slots according to the reservation slots setting, allowing only players with a Reservation flag to join. For example, if you have maxplayers set to 10 and Reserved slots set to 3, when there are 7/10 players on the server, additional players can only join if they have a Reservation flag. If they don't, they will be kicked. If the server is already full and a player with a Reservation flag attempts to join, it will kick a player based on the Kick type |
||`2` - It works the same way as in method 2, except players with a Reservation flag are not counted towards the total player count. For example, if there are 7/10 players on the server, and Reserved slots are set to 3. Out of those 7 players, two players have a Reservation flag. The plugin will then consider that there are 5 players on the server, allowing two more players without a Reservation flag to connect. If the server is already full and a player with a Reservation flag attempts to join, it will kick a player based on the Kick type |
||`3` - Players with a Reservation flag will be able to connect even when the server has reached its maximum player limit, and no one will be kicked. For example, if there are already 10/10 players on the server, and a player without a Reservation flag attempts to join, they will be kicked |
| `Leave one slot open` | Works only if reserved slots method is set to 1 or 2. If set to `true`, there will always be one slot open. (`true` or `false`) |
| `Kick type` | Works only if Reserved slots method is set to 0, 1 or 2|
||`0` - Players will be kicked randomly |
||`1` - Players will be kicked by highest ping|
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