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Update README to include link to helper mod
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mgreter committed Oct 1, 2023
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Expand Up @@ -118,7 +118,7 @@ Later in the `biome-layer` config you can reference it:
<property name="microsplat-texture" value="custom3"/>
```

ToDoc:
To Document:

- SwitchNormal
- SplatUVScale
Expand Down Expand Up @@ -150,7 +150,7 @@ Output above can be summarized as (`#XY` suffix is the texture index):
- Biome 2 uses layer 2 and 3
- Biome 3 uses layer 4 and 5
- Biome 4 uses layer 6 and 7
- Biome 6 uses layer 8,9,10 and 11
- Biome 5 uses layer 8,9,10 and 11

If you want to re-use a vanilla layer for your own custom biome, you
really just need to adjust the `biome-weight-x` option. This will
Expand Down Expand Up @@ -244,6 +244,10 @@ Check xml config and unity projects for these mods:
- https://github.com/OCB7D2D/OcbMicroSplatSnow (Extend existing Biome)
- https://github.com/OCB7D2D/OcbMicroSplatRoads (Replace Textures)

### Helper Mods to adjust some settings in-game

Download from https://github.com/OCB7D2D/OcbMicroSplatHelper/releases

## Changelog

### Version 0.2.0
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