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Merge branch 'lua_case' into 'master'
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Add more information about generated IDs and record info.

See merge request OpenMW/openmw!3384
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psi29a committed Jan 4, 2025
2 parents c33aaa5 + d368937 commit f6efb28
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions files/lua_api/openmw/world.lua
Original file line number Diff line number Diff line change
Expand Up @@ -153,7 +153,7 @@
-- After creation the object is in the disabled state. Use :teleport to place to the world or :moveInto to put it into a container or an inventory.
-- Note that dynamically created creatures, NPCs, and container inventories will not respawn.
-- @function [parent=#world] createObject
-- @param #string recordId Record ID in lowercase
-- @param #string recordId Record ID. String ids that came from ESM3 content files are lower-cased. If another ID is provided, it must be provided exactly as it is, case sensitive.
-- @param #number count (optional, 1 by default) The number of objects in stack
-- @return openmw.core#GameObject
-- @usage -- put 100 gold on the ground at the position of `actor`
Expand All @@ -162,9 +162,11 @@
-- @usage -- put 50 gold into the actor's inventory
-- money = world.createObject('gold_001', 50)
-- money:moveInto(types.Actor.inventory(actor))
-- @usage -- create the an object for the first generated item
-- potion = world.createObject('Generated:0x0', 1)

---
-- Creates a custom record in the world database.
-- Creates a custom record in the world database; String ids that came from ESM3 content files are lower-cased.
-- Eventually meant to support all records, but the current
-- set of supported types is limited to:
--
Expand All @@ -177,7 +179,7 @@
-- * @{openmw.types#ActivatorRecord},
-- * @{openmw.types#LightRecord}
-- @function [parent=#world] createRecord
-- @param #any record A record to be registered in the database. Must be one of the supported types.
-- @param #any record A record to be registered in the database. Must be one of the supported types. The id field is not used, one will be generated for you.
-- @return #any A new record added to the database. The type is the same as the input's.

--- @{#VFX}: Visual effects
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