-
Notifications
You must be signed in to change notification settings - Fork 91
MiraLib C# Library Listing
Below is a listing of all the functions and types provided by the C# library for interacting with Mira and by extension the end PS4.
All classes are grouped under the MiraLib
namespace.
using MiraLib;
The manage library is provided for handling all the low-level functionality of managing the console list for the PC, and exposes functionality for adding and removing consoles, getting a list of the currently added consoles, and managing the currently active console. This has been pulled out separately from the UI so that CLI-based applications can use it.
List GetListOfConsoles()
public static List<Console> GetListOfConsoles()
Returns a list of Console
objects from the file-backed list of consoles added to the user's PC.
bool AddConsole(name, ip)
public static bool AddConsole(string name, string ip)
Adds a console with the given name
and ip
to the file-backed list of consoles added to the user's PC. Returns whether or not the console could be added.
bool RemoveConsole()
public static bool RemoveConsole(string name)
Removes a console with the given name
from the file-backed list of consoles added to the user's PC. Returns whether or not the console could be removed. If this returns false, it's likely the name given doesn't exist in the list.
SetCurrentConsole(Console console)
public static void SetCurrentConsole(Console console)
Sets the given console
to the currently active console for all assist-based applications.
Console GetCurrentConsole()
public static Console GetCurrentConsole()
Gets the currently active console as a Console
object. Null if no active console was ever set.
The UI library is provided for applications to use to have a more user-friendly method to manage the console list.
Console SelectConsole()
public static Console SelectConsole()
Prompts the user with a select console dialogue, and returns the selected console as a Console
object.
AddConsole()
public static void AddConsole()
Prompts the user with an add console dialogue.
The Console class groups together all the data and functionality to manage console metadata, such as the name and IP address.
Mira
public MiraConnection Mira
The Mira member allows anyone holding the console object to access the MiraConnection class, which contains all the RPC endpoints for Mira's plugins, including debugging.
SetName(newName)
public void SetName(string newName)
Sets the console's name to the new name specified in newName
.
bool SetIPAddress(ipString)
public bool SetIPAddress(string ipString)
Sets the console's IP address to the new IP formatted as a string in ipString
. This should be in the format x.x.x.x
. Returns true if the IP address passed is validated successfully, false otherwise.
string GetName()
public string GetName()
Gets the console's current name.
string GetIPAddress()
public string GetIPAddress()
Gets the console's current IP address as a string. This will be in the format x.x.x.x
.
bool Connect()
public bool Connect()
Attempts to connect a new MiraConnection instance attached to the console to the PS4. Returns whether or not the connection could be established.
Disconnect()
public void Disconnect()
Disconnects the established MiraConnection instance.
bool SendMessage(message)
public bool SendMessage(RpcTransport p_OutgoingMessage)
Attempts to send a message to the PS4 through the established MiraConnection instance. Returns whether or not the message was sent.
bool SendMessage(category, type, error, data)
public bool SendMessage(RpcCategory p_Category, uint p_Type, long p_Error, byte[] p_Data)
Attempts to construct and send a message to the PS4 through the established MiraConnection instance. Returns whether or not the message was sent.
RpcTransport SendMessageWithResponse(message)
public RpcTransport SendMessageWithResponse(RpcTransport p_Message)
Attempts to send a message to the PS4 and receive a response from the established MiraConnection instance. Returns null if no message could be received.
RpcTransport RecvMessage()
public RpcTransport RecvMessage()
Attempts to receive a message from the PS4 through the established MiraConnection instance. Returns null if no message could be received.