Releases: OpenRakis/OpenRakis
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latest Merge pull request #70 from OpenRakis/dependabot/nuget/tools/cd/Rosly…
DuneEdit 2 v1.3.1
- Troop NextTroopID is editable
- NPCs page is slightly more exact.
DuneTools v1.4.6.0
- DuneEdit2: Number of Rallied Troops byte field editing (from Smoke Nightvogue)
- Command Line Tools are a lot more lightweight to download
Dune Tools v1.4.5.0
First release of all Dune Tools. As usual, the executables maybe huge, but that's because they're all statically linked. Just grab them and run them !
DuneEdit2 : Savegame editor.
DuneImpactor: DUNE.DAT archive creator from a directory tree named DUNE.DAT_
DuneExtractor: Extracts the DUNE.DAT archive into a folder named DUNE.DAT_
LipsInjector: Injects lip syncing data at the end of .VOC files from .LIP files
LipsExtractor: Extracts lip syncing data from the end of .VOC files to .LIP files
UnHsq: Extracts content from .HSQ compressed files into a new file. Unless the .HSQ file is not HSQ-compressed after all.
DuneEdit2-v1.4.5.0
DuneEdit2: Renamed Troop byte field "Unknown 10" to Equipment Repair Status
DuneEdit2-v1.4.4.0
- Fixed internal enum
- Fixed Smuggler Orni amount field not being shown
- Fixed Locations modifications not being allowed to be applied
- Updated AvaloniaUI
DuneEdit2 v1.4.3.0
DuneEdit2: Initial DUNE38 format support (from ODRADE)
DuneEdit2: Fixed NPC fields reading
DuneEdit2: Renamed "Unknown9" byte field to "Espionnage Discovery Status"
DuneEdit2: Fixed "Unknown9" byte field which was always overwrote with "Unknown8" byte field
DuneEdit2: [UI] Don't allow modifications if none happened
DuneEdit2: [UI] Removed typos
DuneEdit2: [UI] Added order info for all fields