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Add 0Harmony as default reference
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MrBlue committed Apr 28, 2024
1 parent 56134de commit b1c940c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/RustExtension.cs
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@ public class RustExtension : Extension
/// </summary>
public override string[] DefaultReferences => new[]
{
"ApexAI", "ApexShared", "Facepunch.Network", "Facepunch.Steamworks.Posix64", "Facepunch.System", "Facepunch.UnityEngine", "Facepunch.Steamworks.Win64", "Rust.Data",
"0Harmony", "ApexAI", "ApexShared", "Facepunch.Network", "Facepunch.Steamworks.Posix64", "Facepunch.System", "Facepunch.UnityEngine", "Facepunch.Steamworks.Win64", "Rust.Data",
"Rust.FileSystem", "Rust.Clans", "Rust.Clans.Local", "Rust.Global", "Rust.Localization", "Rust.Platform", "Rust.Platform.Common", "Rust.Platform.Steam", "Rust.Workshop",
"Rust.World", "System.Drawing", "UnityEngine.AIModule", "UnityEngine.AssetBundleModule", "UnityEngine.CoreModule", "UnityEngine.GridModule", "UnityEngine.ImageConversionModule",
"UnityEngine.Networking", "UnityEngine.PhysicsModule", "UnityEngine.TerrainModule", "UnityEngine.TerrainPhysicsModule", "UnityEngine.UI", "UnityEngine.UIModule",
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