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Only render character creator screen background once before GUI elements #531

Only render character creator screen background once before GUI elements

Only render character creator screen background once before GUI elements #531

Workflow file for this run

name: build
on:
pull_request:
push:
paths-ignore:
- resources/**
branches-ignore:
- l10n
jobs:
build:
strategy:
matrix:
# Use these Java versions
java: [
17, # Current Java LTS & minimum supported by Minecraft
]
runs-on: ubuntu-22.04
steps:
- name: checkout repository
uses: actions/checkout@v3
with:
fetch-depth: 0
- name: validate gradle wrapper
uses: gradle/wrapper-validation-action@v1
- name: setup jdk ${{ matrix.java }}
uses: actions/setup-java@v3
with:
distribution: temurin
java-version: ${{ matrix.java }}
- name: setup python for uploader
uses: actions/setup-python@v4
with:
python-version : '3.10'
cache: pip
- name: cache loom-cache
uses: actions/cache@v3
with:
path: .gradle/loom-cache
key: loom-cache-${{ hashFiles('gradle.properties') }}
- name: build
id: gradle
uses: gradle/gradle-build-action@v2
with:
arguments: --stacktrace --parallel clean build
- name: upload
if: always() && github.ref == 'refs/heads/master' && (steps.gradle.outcome == 'success' || steps.gradle.outcome == 'failure')
continue-on-error: true
run: |
mkdir -p projects/pswg/build/libs
cd projects/pswg/build/libs
pip install -r ../../../../scripts/requirements.txt
python ../../../../scripts/upload_dev.py --result ${{ steps.gradle.outcome }} --webhook ${{ secrets.DISCORD_DEV_FEED_WEBHOOK }} --serverupdate ${{ secrets.SERVER_UPDATER }}
env:
BUILD_NUMBER: ${{ github.run_number }}