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Releases: PorktoberRevolution/ReStocked

ReStocked 1.5.0

28 Aug 19:06
5bc34f5
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  • New parts (all Kavaeric)
    • LV-T91 "Cheetah" Liquid Fuel Engine: now has 1.25m Truss, 1.25m Boattail, 1.875m Truss, 1.875m Boattail and Compact variants
    • LV-TX87 "Bobcat" Liquid Fuel Engine: now has 1.875m Tankbutt, 1.875m Truss, 1.875m Boattail and Compact variants
    • Mk-55 "Thud" Liquid Fuel Engine: now has White Shrouded, Orange/Grey Shrouded and Compact variants
    • EAS-1 External Command Seat
    • SEQ-3 Cargo Storage Unit: now has White and Metal variants
    • SEQ-3C Conformal Storage Unit: now has White and Metal variants
    • SEQ-9 Container Module: now has White and Metal variants
    • SEQ-24 Cargo Storage Unit: now has White and Metal variants
  • Fixed extra random png texture in the distribution (#1017)
  • Fix NRE when ModuleRestockHeatEffects encounters a missing renderer (#1009)
  • Fixed rotation of Mk2 Lander can airlock (#1008)
  • Fixed LT-2 landing leg being weaker than stock (#858)

ReStocked 1.4.5

27 May 19:38
1e25b36
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  • Add drag cubes from KSP 1.12.5 Vanilla to the following parts (this should help a lot with re-entry with craft designed in Vanilla):
    • Probodobodyne QBE
    • Probodobodyne Stayputnik
    • Probodobodyne HECS
    • Probodobodyne OKTO
    • Probodobodyne OKTO2
    • Probodobodyne HECS2
    • RC-L01 Remote Guidance Unit
    • RC-001S Remote Guidance Unit
    • R-4 'Dumpling' External Tank
    • R-11 'Baguette' External Tank
    • R-12 'Doughnut' External Tank
    • Heat Shield (0.625m)
    • OX-STAT Photovoltaic Panels
    • OX-STAT-XL Photovoltaic Panels
  • Fix engine attachment nodes on the Making History Kerbodyne Engine Cluster Adapter Tank.
  • New stock part replacement:
    • T-1 Toroidal Aerospike "Dart" Liquid Fuel Engine.

ReStocked 1.4.4

18 May 21:44
4ca4216
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  • Fixed wheelCollider on the LT-05 Micro Landing Strut
  • Fixed 1.25m, 2.5m, 3.75m and 5m Engine Plate mass values
  • Fixed top node for Mastodon 3.75m Boattail variant
  • Fixed Russian localization syntax
  • Fixed variant display names for lights
  • Tidied up various config syntax errors, thank you HebaruSan!

ReStocked 1.4.3

25 Feb 16:39
4183f20
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  • KSP 1.12.3
  • Incorporated 1.25m Engine Plate into ReStock base to account for Making History 1.25m Engine Plate addition
  • Fix Communotron 88-88 starting extended in the VAB (#965)
  • Added a depth mask to the Communotron 88-88
  • Fixed Reliant boattail grey option being the old pre-1.12 one
  • Removed extra rescaleFactor from Swivel

ReStocked 1.4.2

12 Aug 19:09
1152c83
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  • KSP 1.12.2
  • Updated ModuleManager to 4.2.1
  • Fixed Gigantor panel extension
  • Adjusted and applied Restock Swivel and Reliant models to fit new Squad revamps (adjusted dimensions, colliders)
  • Fixed Mk2 docking port not docking
  • Added new Senior docking port grey variant

ReStocked 1.4.1

21 Jul 20:32
abab0d1
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  • Numerous fixes to circular solar panel model (shrouded and not)
  • Fixed Clamp-O-Tron Sr. docking port shader being emissive when it wasn't supposed to be
  • Moved alignment arrows closer to the surface on Mk1 Inline Docking port
  • Fixed new solar panel assets not being blacklisted appropriately

ReStocked 1.4.0

20 Jul 16:08
6472cce
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  • KSP 1.12
  • Added new part replacements
    • Electrical
      • OX-10C Photovoltaic Panels (Nertea)
      • SP-10C Photovoltaic Panels (Nertea)
      • OX-10L Photovoltaic Panels (Beale)
      • SP-10L Photovoltaic Panels (Beale)
  • Adapted docking port models for new 1.12 rotational functionality
  • Adapted new stock collider for 2.5m nosecone replacement
  • Texture updates for Gigantor

ReStocked 1.3.3

26 Jun 16:47
bd5293c
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  • Fix Poodle shroud shaders

ReStocked 1.3.2

17 Jun 04:47
29f4ec7
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  • Fixed collider location inconsistency with stock for 1.25m heatshield (#914)
  • Fixed drag cubes (and occlusion) for 1.875m heatshield (#923)
  • Added new FX transform nodes for Poodle

ReStocked 1.3.1

31 Jan 23:13
ff044de
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  • Fixed small linear RCS collider
  • Fixed Gigantor not being repairable
  • Fixed compatability marked for 1.10.1, it isn't, really
  • Change DXT5 textures to DXT1 where an alpha channel was unnecessary
  • Applied Restock models to new Squad revamped Mk1, Mk2 Illuminators
  • Added obese variant to small linear RCS to align with Squad's vision for the part
  • Gigantor now breaks more correctly but still badly