Done for C++ practice and because I like graphics processing. A simple ray tracer based on my knowledge from CS184 at Berkeley where I first made a ray tracer, and this great tutorial! https://raytracing.github.io/books/RayTracingInOneWeekend.html Will be adding more features in the future such as BVH, gpu and cpu level parallelism, materials, surface textures, importance sampling, etc. Stay tuned!
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Done for C++ practice and because I like graphics processing. A simple ray tracer based on my knowledge from CS184 at Berkeley where I first made a ray tracer, and this great tutorial! https://raytracing.github.io/books/RayTracingInOneWeekend.html
PrabbyDD/Ray-Tracer
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Done for C++ practice and because I like graphics processing. A simple ray tracer based on my knowledge from CS184 at Berkeley where I first made a ray tracer, and this great tutorial! https://raytracing.github.io/books/RayTracingInOneWeekend.html
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