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fix issue 30: noexcept removed from children instantiations
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edumeneses committed Feb 20, 2025
1 parent 61dd5b6 commit b1983cc
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion include/puara/descriptors/jab.h
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,7 @@ class Jab2D
public:
Jab x{}, y{};

Jab2D() noexcept = default;
Jab2D() = default;
Jab2D(const Jab2D&) noexcept = default;
Jab2D(Jab2D&&) noexcept = default;
Jab2D& operator=(const Jab2D&) noexcept = default;
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4 changes: 2 additions & 2 deletions include/puara/descriptors/shake.h
Original file line number Diff line number Diff line change
Expand Up @@ -119,7 +119,7 @@ class Shake
class Shake2D
{
public:
Shake2D() noexcept = default;
Shake2D() = default;
Shake2D(const Shake2D&) noexcept = default;
Shake2D(Shake2D&&) noexcept = default;
Shake2D& operator=(const Shake2D&) noexcept = default;
Expand Down Expand Up @@ -185,7 +185,7 @@ class Shake3D
public:
Shake x, y, z;

Shake3D() noexcept = default;
Shake3D() = default;
Shake3D(const Shake3D&) noexcept = default;
Shake3D(Shake3D&&) noexcept = default;
Shake3D& operator=(const Shake3D&) noexcept = default;
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