Support for 'delay' keyword in the stutter method (Players) #213
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Players.stutter
allows to change some attribute of the generated events using patterns, for example:but the events are all too close and the result is somewhat confused. This patchs allows to write
which separates the events with an additional period of time (I find it nicer to the ear!). There is also some support for Patterns, e.g.
but this may need some additional testing.