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Removed by request as from #931
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CREDITS & GRAPHICS
:new: As commit title says, check issue
:new: Updated wolf_boa.txt as well
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Ozymandias81 committed Jul 8, 2021
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12 changes: 7 additions & 5 deletions wolf_boa.txt
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Expand Up @@ -5,6 +5,7 @@ Filename : wolf_boa.ipk3
Date Finished : November, 13th 2016 (Chapter 1)
June, 9th 2017 (Chapter 2)
April 30th, 2021 (Chapter 3, v3.0)
July 9th, 2021 (Chapter 3, v3.1)
Author : Daniel "Tormentor667" Gimmer
Web Page : http://boa.realm667.com/
http://www.realm667.com/
Expand Down Expand Up @@ -38,7 +39,7 @@ Team: : Core Members
James Christian - Proofreading, Revision
MaxEd - Concept Design, Programmer
Nash - Programmer
N00b - Playtester, Quality Control
N00b - Playtester, Programmer, Quality Control
The Zombie Killer - Programmer, Technical Support
Wildweasel - Programmer
Yqco - Programmer
Expand Down Expand Up @@ -85,8 +86,8 @@ Credits : Check wolf_boa_cr.txt for a complete exhaustive list of credits and

* Play Information *

Maps : 21
Source Port : GZDoom 3.0 p164+
Maps : 45 (36 + 3 TestMaps + 6 Intermissions)
Source Port : GZDoom 4.6.0
Single Player : Yes
Cooperative 2-8 Player : Starts are there
Deathmatch 2-8 Player : No
Expand All @@ -104,11 +105,12 @@ Base : From scratch

Build Time : 12th of January 2015 to 13th of November 2016 (Chapter 1)
13th of November 2016 to 9th of June 2017 (Chapter 2)
9th of June 2017 to 9th of July 2021 (Chapter 3)
Editor(s) used : Photoshop, GIMP, GZDoomBuilder / UDBUilder, ACC, Slade3, FormatFactory, HxD Hex Editor,
XModel Exporter, Dragon UnPacker, Maverick3d, MilkShape, Misfit3d, Blender, RotSprite,
SpriteIlluminator, NifSkope, Alfred Spritesheet Unpacker, LameXP, Audacity, Paint.net

Known Bugs : None
Known Bugs : Some geometry and shaders issues on GLESZDoom


* Other Information *
Expand All @@ -119,7 +121,7 @@ Where to Get : http://boa.realm667.com/
http://www.moddb.com/mods/wolfendoom-blade-of-agony

Copy Information : You may use material from this project for your own
projects after the public release of Chapter 2 and
projects after the public release of Chapter 3 and
as long as you credit the creators

You may upload this file somewhere else as long
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2 changes: 0 additions & 2 deletions wolf_boa_cr.txt
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Expand Up @@ -76,7 +76,6 @@ GRAPHICS
SidDoyle (Knife weapon from Sneaky Doom)
Tormentor667 (LowHealth graphics, Menues, FullScreen Hud, Freeze effect, Hires muzzleflashes...)
Ulises Serrano (Boxart)
WiW (Some Hires items)

----------------------------------------------------------------------------------------------------
MODELS
Expand Down Expand Up @@ -449,7 +448,6 @@ SPRITES
Tormentor667 (Electricity4 sprites, ZapShooter skins, improved Creepy sprites, Fireworks)
TypicalSF (New Shotgun sprites)
Vader (Vore projectile sprites - recolored by Ozymandias81)
WiW (several Hires sprites for pickups, props, items, hazards & astrostein [some have been reworked from original Laz Rojas art] - reworked by Doomjedi)
WildWeasel (grenade, Gewher43 pickup, keys pickup edits, luger pickup, MP-40 edits, panzerschreck pickup, StG-44 edits all from WW-Nazis v2
WoolieWool (keys pickups edit for WW-Nazis v2*)
Xaser & zzrion the insect (IceDart explosion / trail from CryoBow weapon - http://realm667.com/index.php/en/component/docman/?task=doc_download&gid=816&Itemid=)
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