Several semi-major bug fixes, added experimental modes, etc.
Pre-release
Pre-release
The new modes are partially untested, but they allow you to communicate back and forth between clients and a server. This may be used for multi-instance setups for games. Assuming you get it working, there's no guarantee the games will remain synchronized. In addition, IOSync does not currently time the applications. This means you're bound to get problems. This is more of a proof of concept; further functionality coming soon. On the bright side, the existing functionality should be in working order. A ton of bug fixes were made, so you shouldn't have any problems.
As usual, you'll need to download the proper redistributable(s). Use this software at your own risk.
For information on using IOSync, click here.