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Simplify, and optimize roaring64_bitmap_remove_range_closed #592

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merged 1 commit into from
Feb 17, 2024

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@Dr-Emann Dr-Emann commented Feb 12, 2024

Only visit existing nodes, rather than every possible container in the range

This makes it feasible to use roaring64_bitmap_remove_range_closed(r, 0, UINT64_MAX). Before, this would have taken forever, but now, it takes proportional time to the number of containers to remove.

See #549 (the first checkbox)

Only visit existing nodes, rather than every possible container in the range

This makes it feasible to use
`roaring64_bitmap_remove_range_closed(r, 0, UINT64_MAX)`. Before, this would
have taken forever, but now, it takes proportional time to the number of
containers to remove
@Dr-Emann Dr-Emann requested a review from SLieve February 12, 2024 20:40
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Simpler and faster, nice!

@Dr-Emann Dr-Emann merged commit 2cc7239 into master Feb 17, 2024
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@Dr-Emann Dr-Emann deleted the r64_opt_remove_range branch February 17, 2024 19:40
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2 participants