Simplify, and optimize roaring64_bitmap_remove_range_closed #592
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Only visit existing nodes, rather than every possible container in the range
This makes it feasible to use
roaring64_bitmap_remove_range_closed(r, 0, UINT64_MAX)
. Before, this would have taken forever, but now, it takes proportional time to the number of containers to remove.See #549 (the first checkbox)