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Fixing up docs (#2322)
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* Fixing up docs

* Update docs copyright

---------

Co-authored-by: Siddharth Parikh <[email protected]>
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rishiso and sid-parikh authored Jan 26, 2025
1 parent fd60934 commit 2a9452b
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8 changes: 4 additions & 4 deletions docs/source/conf.py
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# -- Project information -----------------------------------------------------

project = "RJ RC Software"
copyright = "2022, Kevin Fu"
author = "Oswin So"
copyright = "2022, RoboJackets"
author = "RoboJackets RoboCup Project"

# The short X.Y version
version = ""
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# (Python-only auto-api generation)
# https://github.com/readthedocs/sphinx-autoapi
autoapi_type = "python"
autoapi_dirs = ["../../rj_gameplay"]
autoapi_dirs = ["."]

# -- Breathe Configuration ---------------------------------------------------
breathe_projects = {}
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#
# This is also used if you do content translation via gettext catalogs.
# Usually you set "language" from the command line for these cases.
language = None
language = "en"

# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
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2 changes: 1 addition & 1 deletion docs/source/contributing.rst
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Expand Up @@ -135,7 +135,7 @@ against the team's repository.
pull request.

Pull Requests (PR)
~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~
Pull requests are how we are able to review each others changes to the master
branch. It helps you communicate your changes to ``ros2``. You can choose to
create a pull request that is ready for review or draft a pull request. Draft
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2 changes: 1 addition & 1 deletion docs/source/faq.rst
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Expand Up @@ -204,7 +204,7 @@ tab.) The binary will output a message saying it has launched the UI at a
specific URL--click that link to open the UI.

Using external referee in an M1 Mac (ARM64 architecture)
--------------------------------------------------
----------------------------------------------------------
The SSL game controller repo only provides the AMD64 release, which will not work with ARM64 architectures.
We will need to compile the ssl-game-controller from the source ourselves.

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1 change: 1 addition & 0 deletions docs/source/fieldcomp_operation.rst
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Expand Up @@ -48,6 +48,7 @@ first terminal where you launched soccer.

For keyboard control, keep focus on the small black window (as in, you should
click on that window if you can't see it).

- WASD to move
- QE to pivot
- K to kick
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2 changes: 1 addition & 1 deletion docs/source/our_stack.rst
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through the ``planning`` folder will give you more information about this topic.

main.cpp & Processor
---------
---------------------
main.cpp is located in ``soccer/src/soccer/``. It is the entry point of soccer
and starts the processor and the ui. It also takes in configuration values
that may have been provided by the launch file (such as initial team color)
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1 change: 1 addition & 0 deletions docs/source/tutorial.rst
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Expand Up @@ -394,6 +394,7 @@ You can find the team color by subscribing to the relevant topic (this should
become obvious after looking at the list of topics). To "pick a fruit", publish
a standard `String Msg`_
to a new topic ``/team_fruit``.

* When our team color is yellow, publish "banana" to ``/team_fruit``.
* When our team color is blue, publish "blueberries" to ``/team_fruit``.

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